Maine Learning Technology Initiative

Maine Learning Technology Initiative

The 'Maine Learning Technology Initiative' is an initiative that gives Apple MacBooks (formerly Ibook G4's And G3's) to all of the 7th and 8th graders attending public schools in [[Maine][1]]. These laptops are fully equipped with high tech and well used applications for educational use. The students use the laptops for homework, classwork, projects etc. According to Andrew Trotter, Maine was the first state in the country to provide laptops to middle school students statewide. [2] When it began in 2002, it was one of the first such initiatives anywhere in the world to equip all students with a laptop.

Background

In 2000, former Governor Angus King proposed The Maine Technology Learning Initiative (MTLI), an initiative to put laptops in the hands of every middle school student and teacher in the state of Maine. [3] One of the primary reasons that Governor King proposed the initiative was that he had a $71 million surplus in the budget in 1999. He “immediately called for a large portion of this surprise windfall to be put into an endowment for ‘the procurement of portable, wireless computer devices for students.’” [4] After the initial public reaction to the plan it became clear that more discussion and examination of this concept was needed and thus in the summer of 2000 the Legislature and Governor Angus King convened a Joint Task Force on the Maine Learning Technology Endowment which had the task to look in-depth at the issues around this proposal and recommend the best course for Maine to follow. In a Wired Magazine interview, Governor King said, "'I think we're going to demonstrate the power of one-to-one computer access that's going to transform education...the economic future will belong to the technologically adept.'" [5]

John Waters explains that the keys to the success of MTLI are the professional development accompanying the implementation of the program, the strategic vendor relationship with Apple, and quality local leadership.[6]

In early 2001 the Task Force issued its report with the recommendation that Maine pursue a plan to deploy learning technology to all of Maine's students and teachers in 7th and 8th grade and then to look at continuing the program to other grade levels. The Task Force report also included several guiding principles which have been embedded into the work of MLTI. During that spring legislation was authorized to begin the program for the school year beginning in September, 2002.

In late September 2001, the Department of Education issued the RFP for MLTI and after scoring all of the proposals selected Apple Computer, Inc. as the award winner. In late December 2001 the Department and Apple formally began to implement the Maine Learning Technology Initiative.

According to Garthwait and Weller, “By fall of 2002, more than 17,000 seventh grade students and their teachers had laptops during school. [7] By the beginning of the 2003-2004 school year, another 17,000 laptops were introduced to the new seventh graders. [8]

From the start, MTLI included professional development for teachers and principals. According to Geoffrey Fletcher,

The program brings Maine's principals together twice a year for either a half day or a full day, in clusters based on the counties they work in. During the sessions, staff from Apple, the supplier for the 1-to-1 program, demonstrate new applications that have been or will be installed on the computers, MLTI staff help with administrative and logistical issues, and members of both staffs discuss different ways these applications can be used with students. [9]

When the program was conceived, the MTLI team decided that school districts would decide whether or not the students could take the iBooks home at the end of the school day. As of January 2004, “more than half the school districts in Maine allow the students to take the iBooks home." [10]

Historical Context

One of the initial motivators for the MLTI was for students in Maine to be technologically literate[11]. At the time of the initiative, Susan Gendron was the Commissioner of Education for the state of Maine[12]. When asked about the rationale behind the technology initiative, Gendron said “we wanted our students to be among the most tecn savvy in the country. But by ‘tech savvy’ we meant their ability to use computer tools for innovation, creation and problem solving, not their ability to defrag a hard drive or rip a CD”[13]. Governor King stressed that the program was about “learning, not about technology” [14]. King was searching for initiatives that would lead to a dramatic improvement in education. He met with Seymour Papert, an educational technology guru to discuss an increase in student to computer ratios as a means of improving education and the future workforce. Papert is also currently one of the principals for the One Laptop Per Child initiative, [15] which is a Miami-based initiative aiming to create affordable educational devices in the developing world. [16] Papert’s advice was to create a 1-1 ratio of students to computers to maximize technological potential, and the budget surplus provided an avenue to attain that ratio[17]. King also stressed that these computers would address the “Digital Divide”--the divide between those with access to transformational informational technology and those without[18]. The Initative was proposed as an “equity tool” aimed to service Maine’s diverse demographics--both geographically and socioeconomically[19].

The Initiative chose to focus their efforts on Middle School because middle level students represented a perfect balance of maturity to take care of the equipment and a youthful curiosity toward school. These students still had malleable attitudes toward learning that could be positively altered [20]. Maine chose to use Apple, Inc. instead of Windows PCs because of the tools that the Macs are equipped with. Susan Gendron went with Apple, Inc. because they wanted a vendor that could help their students and teachers inside and outside of the classroom. Specifically, Gendron was looking to make sure that students and teachers “have the necessary tools for innovation and creativity”[21]. Apple offered a competitive price and became Maine’s top choice to supply the laptops for the Initiative. Within their contract, Apple agreed to provide Maine’s schools with educational software, professional development, technical support, repair and replacement services[22]. Professional development sessions led by Apple staff are scheduled to keep principals and teachers updated on new educational software that is installed on the school computers, and to make sure the staff knows how to use these programs with their students.

To support their 1-1 Model, Maine chose to reference free educational tools such as the Open Educational Resources Commons project, which provides free reusable academic programs. [23] The Open Educational Resources Commons Project provides resources such as classroom management help, career and technical educational resources, and many other free and easy to use teaching and learning content from around the world. [24]

Another goal of the Initiative was to increase the relevancy problem in schools. Computers give students an immediate answer to the question of “When will we ever have to use this?” and provide multiple learning modalities for diverse learners [25].

Change Over Time

In 2009, it was announced that the MLTI program would expand into the state's high schools. That year, Maine launched the first phase of a rollout to its high schools, in which half the high schools in the state participated [26]). Though it took six years to expand the program to high schools, it was an important part of the original vision of the program. According to Maine’s learning technology policy director Jeff Mao, “’We’ve always imagined this as a 7-12 program.’” [27]

One major change in the high school version of the program is that high schools will have to pay for many of the costs associated with the program. While middle schools get money for “software, hardware, network infrastructure, warranties, technical support, professional development, and data-backup services,” high schools only get money for installing wireless networks into their schools. [28] As a result, only 50% of the high schools in the state of Maine chose to participate in the rollout for the 2009-2010 school year. [29]

Controversies and Unexpected Actions

Due to the one-size-fits-all approach, the program has created a large financial burden for many rural areas of the state. For example, the Maine School Administrative District #39, which oversees schools in the low mountains of western Maine, has had many problems with the introduction of Apple iBooks into schools. [30] Schools in the district, including Buckfield Junior/Senior High School, had previously used PCs with a network that was “hard to integrate with Apple products without buying expensive products the district cannot afford." [31] Another expense that the district incurred as a result of the program was the cost of hiring a new technician to solve problems outside of the repair warranty of the computers. [32] Finally, the district does not allow students to take the laptops home after school due to the extra costs involved, including the cost of buying additional power adapters for all students and the cost of maintenance for breakage that occurs at the students’ homes. [33]

The hardest part of the initiative for these rural districts was the fact that they were forced to integrate Apple products into formerly Windows-centered buildings. However, "as John Sculley told The Guardian newspaper in 1997: 'People talk about technology, but Apple was a marketing company. It was the marketing company of the decade.[147]'" [34] As a result of their marketing, persistence, and strategic relationship with the state of Maine on the initiative, Apple won the proposal and entered many schools statewide.

  1. ^ "The Maine Learning Technology Initiative". Maine.gov. http://www.maine.gov/mlti/index.shtml. Retrieved 25 October 2011. 
  2. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 29. 
  3. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 35. 
  4. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 36. 
  5. ^ "Angus King". Wikipedia. http://en.wikipedia.org/wiki/Angus_King. Retrieved 25 October 2011. 
  6. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 35–39. 
  7. ^ Garthwait, Abigail; Herman G. Weller (Summer 2005). "A Year in the Life: Two Seventh Grade Teachers Implement One-to-One Computing". Journal of Research on Technology in Education 37 (4): 361–377. 
  8. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 29. 
  9. ^ Fletcher, Geoffrey (2009). "A Matter of Principals". T.H.E. Journal 36 (5): 26. 
  10. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 31. 
  11. ^ Waters, John K (September 2009). "Maine Ingredients". T.H.E Journal 16 (8): 34–39. 
  12. ^ Keynoters. [Susan Gendron "Sue Gendron"]. International Center for Leadership in Education, Inc.. Susan Gendron. Retrieved 25 October 2011. 
  13. ^ Waters, John K (September 2009). "Maine Ingredients". T.H.E Journal 16 (8): 34–39. 
  14. ^ Waters, John K (September 2009). "Maine Ingredients". T.H.E Journal 16 (8): 34–39. 
  15. ^ "Seymour Papert". Wikipedia. http://en.wikipedia.org/wiki/Seymour_Papert. Retrieved 25 October 2011. 
  16. ^ "One Laptop per Child". Wikipedia. http://en.wikipedia.org/wiki/One_Laptop_per_Child. Retrieved 25 October 2011. 
  17. ^ Muir, Matthew; Knezek, G, Christensen, R. "The Maine Learning Technology Initiative: An exploratory study of the impact of ubiquitous technology on student achievement". Maine Learning with Laptop Study. http://www.mcmel.org/MLLS. Retrieved 25 October 2011. 
  18. ^ Dickard, Norris. "The Digital Divide: Where We Are Today". Edutopia. http://www.edutopia.org/digital-divide-where-we-are-today. Retrieved 25 October 2011. 
  19. ^ King, Angus. "Can I have my laptop so I can email my lawyer?". http://www.sad60.k12.me.us/king/. Retrieved 25 October 2011. 
  20. ^ Muir, Matthew; Knezek, G, Christensen, R. "The Maine Learning Technology Initiative: An exploratory study of the impact of ubiquitous technology on student achievement". Maine Learning with Laptop Study. http://www.mcmel.org/MLLS. Retrieved 25 October 2011. 
  21. ^ Waters, John K (September 2009). "Maine Ingredients". T.H.E Journal 16 (8): 34–39. 
  22. ^ Waters, John K (September 2009). "Maine Ingredients". T.H.E Journal 16 (8): 34–39. 
  23. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 35–39. 
  24. ^ Open Educational Resources. "OER Commons". ISKME. http://www.oercommons.org/. Retrieved 25 October 2011. 
  25. ^ Muir, Matthew; Knezek, G, Christensen, R. "The Maine Learning Technology Initiative: An exploratory study of the impact of ubiquitous technology on student achievement". Maine Learning with Laptop Study. http://www.mcmel.org/MLLS. Retrieved 25 October 2011. 
  26. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 35. 
  27. ^ Waters, John (2009). "Maine Ingredients". T.H.E. Journal 36 (8): 35. 
  28. ^ Ash, Katie (2). "State Laptop Program Progresses in Maine Amid Tight Budgets". Education Week 29 (2): 10–11. 
  29. ^ Ash, Katie (2). "State Laptop Program Progresses in Maine Amid Tight Budgets". Education Week 29 (2): 10–11. 
  30. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 29–31. 
  31. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 30. 
  32. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 30. 
  33. ^ Trotter, Andrew (28). "Digital Balancing Act". Education Week 23 (20): 31. 
  34. ^ "Apple Inc.". Wikipedia. http://en.wikipedia.org/wiki/Apple,_Inc.. Retrieved 25 October 2011. 

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