Giant deities

Giant deities

In many campaign settings for the Dungeons & Dragons fantasy role-playing game, the giantish pantheon of gods consists of the leader, Annam, as well as Diancastra, Grolantor, Hiatea, Iallanis, Karontor, Memnor, Skoraeus Stonebones, and Stronmaus. Other powers worshiped by giants or giant-type creatures include Baphomet, Kostchtchie, and Vaprak.

Contents

Annam

Diancastra

Diancastra is the trickster-goddess of the giant pantheon. Her symbol is a sea-green streak, which is based on the mysterious mark she bears on her shoulder.

Grolantor

Grolantor is the deity worshiped by the hill giant race, as well as ettins, and some frost giants and ogres. His sacred animal is the dire wolf. His holy symbol is a wooden club.

Hiatea

Hiatea is the giant deity of nature, agriculture, hunting, females, and children. Her symbol is a flaming spear. She takes the form of a tanned, lithe giantess with long legs, wearing leather armor and carrying a spear that flames on her command, a bow, and a quiver of arrows. Her hair is red-golden, and her large eyes are hazel-brown. She is sometimes said to have used her spear to slay an enormous hydra, preventing its heads from regenerating by cauterizing them with fire. She is strong, confident, and an exceptional hunter.

Iallanis

Iallanis is the giant deity of love, mercy, and beauty. Her symbol is a garland of flowers. She appears as a graceful giant, 25' in height with fair skin. She wears a short green dress from which grows living flowers. She is always bare-legged and bare-footed.

Karontor

Karontor is the giant deity of deformity, hatred, and beasts. His symbol is the head of a winter wolf. He manifests as a uniquely hideous fomorian giant dressed in rotting, stinking furs and wielding a club. He may also appear as a winter wolf.

Memnor

Memnor is the giant deity of pride, honor, mental prowess and control. His symbol is a thin black obelisk. He appears as a kindly, golden-skinned giant with piercing eyes, wearing a deep blue robe. He is subtle, intelligent, charming, cultured, articulate, and cruel beyond words. Many giants consider him to be a loyal servant of Annam, but this is a lie. Memnor, in his arrogance, wishes to usurp Annam and Stronmaus and become the new leader of the giantish pantheon.

Othea

In the Forgotten Realms campaign setting, Othea is the mother of all giants, giant-kin and ogres according to the mythology of the Dungeons & Dragons fantasy role playing Game.

Skoraeus Stonebones

Skoraeus Stonebones is the deity worshiped by the stone giant race. He is also known as "King of the Rock" and "The Living Rock". His sacred animal is the cave bear. His holy symbol is a stalactite. He manifests as a huge stone giant with muscular limbs and skin like granite. He knows much of the secret banes, magics, and wonders buried in the core of the world. Skoreaus regards both Law and Chaos with suspicion.

Stronmaus

Stronmaus (STRAWN-mawz) is the giant deity of sun, sky, weather, and joy. His symbol is a forked lightning bolt descending from a cloud that partly obscures the sun. His avatar appears as an enormous (up to 80' tall) giant with blue eyes and flowing auburn-red, wavy hair, wearing a simple gold-edged white robe. He is far more youthful and carefree than his father Annam. He is normally depicted smiling and reveling. He cannot help but smile, for the energy of life flows through him so strongly that it is hard not for him to express his continual exuberance. He revels in the storms he calls up and in the thunder that booms from his magical hammer.

Surtr

Surtr
Game background
Title(s) Lord of the Fire Giants
Home plane Ysgard
Power level Intermediate deity
Alignment Lawful evil
Portfolio Fire giants, fire, war
Domains Destruction, Evil, Fire, Law, Purification, Strength, War
Superior Annam
Design details

Surtr is the lord of the fire giants. His animal is the hell hound. His symbol is a flaming sword. Surtr looks like an immensely large fire giant with crackling flames for hair and eyebrows. He wears armor of blazingly hot iron and wields a flaming iron sword 15 feet in length.

Surtr, a son of Annam, is part of the second generation of giantish deities, born at about the same time as Skoraeus Stonebones and Thrym. While Surtr's cult is similar to that of Thrym's, fire and ice do not mix.

Surtr rules Muspelheim, an ever-burning realm on the fiery second layer of the plane of Ysgard; the layer is also called Muspelheim, named for Surtr's realm. Surtr's domain contains portals to the City of Brass and to an efreeti outpost called the Suhkteh Albarrana where fire giants often hire themselves as mercenaries to the genies of flame. The realm of Muspelheim can also be reached through certain volcanic regions on the first layer of the plane.

At the highest point in the earthberg upon which Surtr has built his realm is a range of mountains called the Serpent's Spine. The only liquid in the realm is the Lake of Lead, a body of molten metal where the fire giants drown their criminals. Other prominent sites include the town of Njarlok, a blacksmithing site called the Forges of Surtr, and the magical tower of stone known as Surtr's Spire.

Worshipers

Nearly all of Surtr's worshipers are giants, but a select few members of other races have earned his approval. They conceal their devotion to the giant destined to end the world.

Surtr teaches that fire is pure, cleansing, and strong. The weak and impure burn, while the strong survive. Fire is useful as a tool, but must be respected. It is dangerous when uncontrolled.

Fire giant priests are normally architects or smiths. Those few who aren't are charged with the responsibility of keeping the rest of the tribe productive, largely by recounting inspirational tales.

Clerics of Surtr wear war helms and iron plate. Their color is fiery red, and Surtr's favored weapon is the greatsword.

Surtr's temples in the lands of men are hidden affairs. Those that are not hidden are huge buildings ringing with the sounds of forges and storing weapons in preparation for the battle at the end of the world. Visitors have only a few seconds to prove their intentions before the fire giants attack. Fire giants do not enjoy leaving witnesses to their activities.

The holy day of Surtr is the Summer Solstice. Surtr does not demand sacrifice or propitiation.

Myths and legends

Ragnarok

At Ragnarok, the battle at the end of the world, Surtr is destined to set the world on fire, burning it to ashes to make way for the new world to come. He will destroy Bifrost, the rainbow bridge, beneath his weight and that of his subjects.

Creative origins

In Norse mythology, Surtr (modern Icelandic Surtur, sometimes Anglicized Surt) is the leader of the fire giants in the south, the ruler of Muspelheim, the realm of fire. His name means "Swart" or Black, and at the end of the world, Ragnarok, his hordes will rush north like a south wind to overwhelm the gods.

In Snorri Sturluson's Edda (1179–1241): "Surtur is the one so named who stands on Múspell's border, guarding the land. His sword is flaming and as the world ends he will go out, make war against and triumph over the gods. And he will burn the whole world with fire" (Gimlé Gylfaginning, iv). Only Hodmimir's Forest will remain, because that is the only thing his sword can not destroy. He will kill the unarmed god Freyr as well.

In the final battle, Surtr and his Fire-Giants burst forth: "In Surtur's grasp the Sword of Revenge blazes, adding a blood red colour to the twilight of the whole world."

Thrym

Vaprak

Vaprak is the deity worshiped by ogres and trolls. Vaprak is also known as "The Destroyer." His symbol is a taloned hand.

References

  • Grubb, Jeff. Manual of the Planes. Lake Geneva, WI: TSR, 1987.
  • Noonan, David. Complete Divine. Renton, WA: Wizards of the Coast, 2004.
  • Redman, Rich and James Wyatt. Defenders of the Faith (Wizards of the Coast, 2000).
  • Sargent, Carl. Monster Mythology (TSR, 1992).
  • Baker, Richard, Travis Stout, and James Wyatt. Player's Guide to Faerun. Renton, WA: Wizards of the Coast, 2004.
  • Ward, James and Robert Kuntz. Deities and Demigods (TSR, 1980).
  • Winninger, Ray. Giantcraft (TSR, 1995).
  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]
  • Smith, Lester W., and Wolfgang Baur. Planes of Chaos. Lake Geneva, WI: TSR, 1994.
  • McComb, Colin. On Hallowed Ground. Lake Geneva, WI: TSR, 1996.
  • McComb, Colin, Dale Donovan, and Monte Cook. Planes of Conflict. Lake Geneva, WI: TSR, 1995.
  • Redman, Rich, Skip Williams, and James Wyatt. Deities and Demigods (Wizards of the Coast, 2002).
  • Ward, James and Robert J. Kuntz. Deities & Demigods. Lake Geneva, WI: TSR, 1980.

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