Titan (1989 computer game)

Titan (1989 computer game)

Infobox VG| title = Titan


developer = Titus
publisher = Titus
designer =
engine = Custom
released = 1989
genre = Custom
modes = Single player
ratings = N/A
platforms = x86, Atari ST, PC Engine
distribution = Floppy Disk.
requirements = 286, probably any clock will do.
input = Keyboard.

Description

"Titan" can at best be defined as an obscure raster graphics Arkanoid/Breakout-clone from 1989 made by Titus. It was converted to the PC Engine in 1991 by Naxat Soft.

The old breakout game concept was to control an object (usually a rectangle) at the bottom of the screen to bounce a ball in order to hit a range of bricks at the top of the screen. The goal of each level was to remove all the bricks without letting the ball fall out of the screen at the bottom. Titan takes the breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.

The game has nice graphics for its time and an original concept, however it is criticized by some for bad controls and irritating effects like the ball sometimes flying off in an unpredictable direction when bouncing.

Titan is very picky about the environment it is presented to when attempted to be executed, e.g. it will reportedly not work at all in DOS 7.0 (Windows 9x "real DOS mode"). There is no speed/frame-limiter on this program thus on a modern computer a speed hack is needed to make it run at a reasonable rate.

External links

*moby game|id=/titan|name="Titan"


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