- SimAnt
Infobox VG| title = SimAnt
developer =Maxis Software ,Imagineer Co., Ltd. (SNES)
publisher =Maxis Software
designer =Justin McCormick , Will Wright
engine =
version =
released = 1991 (DOS, Windows 3.x, Mac)
1992 (Amiga)
1993 (SNES)
genre =Life simulation game
modes =Single player
ratings = ELSPA: 3+ ESRB: Kids to Adults (K-A)RSAC : V1: Creatures Killed
platforms =Amiga ,DOS , SNES, Windows 3.x,Mac OS ,NEC PC-9801
media =
requirements =
input = Mouse"SimAnt" is a 1991 life simulation
computer game byMaxis focusing onant s. It was designed by Will Wright, maker of other 'Sim' games such as "SimCity " and "The Sims ". In 1992, it was named "Best Simulation Program" at theSoftware Publisher Association 'sCODiE Awards . [http://www.siia.net/codies/2006/history_1992.asp]Description
The game is essentially a
simulation of anant colony . The game consists of three modes: a Quick Game, a Full Game, and an Experimental Game. It was released for theIBM PC ,Commodore Amiga ,Apple Macintosh , andSuper Nintendo Entertainment System . The Nintendo version also added eightscenario s, where the goal in each is to eliminate the enemyred ant s in various locales, each with different hazards.In SimAnt, the player plays the role of an
ant in a colony of black ants in the back yard of a suburban home. The ant colony must battle against enemy red ants. The ultimate goal is to spread throughout the garden, into the house, and finally to drive out theantlion s,spider s andhuman owners. In this respect, SimAnt differed from other 'Sim' games that were open-ended and had no victory conditions.In the Quick Game, the player establishes a black ant colony in a small patch of yard, shown in
top-down perspective . The computer opponent establishes a competing red ant colony in the same patch. Underground ant colonies are depicted in a side view. The player has direct control of a single ant at a time, indicated by a yellow color, and may switch control to a different ant at any time (by double-clicking the desired ant). (A little known fact is that the spider in the game can also be controlled by double clicking it.) The player's yellow ant may influence the behavior of other black ants by leavingpheromone trails to destinations such as food and enemy ant colonies and can control the other ants in a limited way (by ordering a certain number to follow it, for instance). The quick game is won or lost when either the red or black colony in said patch is defeated.The player's yellow ant may pick up food and pebbles, engage in
trophallaxis (by receiving regurgitated food from friendly ants), and attack enemy ants. Groups of ants (or yellow ant with his recruits) may attack and kill bigger enemies likespider s,caterpillar s, and antlions. Natural hazards include human footsteps, bugspray, spiders,antlion s,lawnmower s, andrain , which washes away pheromone trails and can flood the bottom of ant nests.In the Full Game, the player begins with an ant colony in an overhead view, much like the Quick Game. The region of this overhead view is a single square of a map containing a yard and house. The player spreads to other areas by producing young queens and drones to mate with each other. The full game is lost when the black colonies are eliminated and won when the red colonies are eliminated and the humans are driven out of the house.
The Experimental Game is similar to the Quick Game, except the player can also control red ants and has access to a set of experimental tools. These tools allow the player to place pheromone trails, maze walls, rocks, ants, pesticides and food.
The boxed game also comes with a thoroughly researched instruction manual, which not only covers game mechanics, but also contains a large amount of information regarding ants and ant societies.
Creatures
There are a variety of creatures in "SimAnt" such as
spiders ,antlions ,caterpillars , pillbugs,birds ,roaches ,flies , and even humans. The roaches and flies can only be found inside the house. The spider, caterpillars, and the antlions can all be killed by sufficiently large swarms. Dead spiders and caterpillars will eventually turn into food. They will eventually be replaced. Dead antlions are not replaced.The ants' caste system in the game is simple. Workers normally make up most of the colony and their jobs are to gather food, dig out the nest, and care for eggs, larvae, and the queen. They also help defend the nest. Soldiers are stronger than workers, and better at fighting other ants; they can do most of the same jobs as workers but need more food and can't care for eggs and larvae. The queen ant only has to lay eggs and is the most important ant. In the PC version, 20 queens can be placed in a colony using a cheat (type "qeen"). New queens and males (drones) have wings and their only jobs are to mate and make new colonies.
Legacy
This game never achieved great popularity (except on a small-scale cult level).fact|date=December 2007 It was rereleased by Maxis as part of the SimClassics suite.
Will Wright, creator of the (Electronic Arts owned) "Sim" series, said he got the idea for The Sims while working on SimAnt [http://simcity.ea.com/community/events/will_wright_01_08_04.php] .
ales reception
According to the game box, using a statistic from the Software Publisher's Association, more than 100,000 copies of the PC version had sold by April 10, 1992.
ee also
*
Ant farm External links
*moby game|id=/simant-the-electronic-ant-colony|name="SimAnt"
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