Programming style

Programming style

Programming style is a set of rules or guidelines used when writing the source code for a computer program. It is often claimed that following a particular programming style will help programmers to read and understand source code conforming to the style, and help to avoid introducing errors.

A classic work on the subject was The Elements of Programming Style, written in the 1970s, and illustrated with examples from the Fortran and PL/I languages prevalent at the time.

The programming style used in a particular program may be derived from the Coding conventions of a company or other computing organization, as well as the preferences of the author of the code. Programming styles are often designed for a specific programming language (or language family): style considered good in C source code may not be appropriate for BASIC source code, and so on. However, some rules are commonly applied to many languages.

Contents

Elements of good style

Good style is a subjective matter, and is difficult to define. However, there are several elements common to a large number of programming styles. The issues usually considered as part of programming style include the layout of the source code, including indentation; the use of white space around operators and keywords; the capitalization or otherwise of keywords and variable names; the style and spelling of user-defined identifiers, such as function, procedure and variable names; and the use and style of comments.

Code appearance

Programming styles commonly deal with the visual appearance of source code, with the goal of requiring less human cognitive effort to extract information about the program. Software has long been available that formats source code automatically, leaving coders to concentrate on naming, logic, and higher techniques. As a practical point, using a computer to format source code saves time, and it is possible to then enforce company-wide standards without debates.

Indentation

Indent styles assist in identifying control flow and blocks of code. In some programming languages indentation is used to delimit logical blocks of code; correct indentation in these cases is more than a matter of style. In other languages indentation and whitespace do not affect function, although logical and consistent indentation makes code more readable. Compare:

if (hours < 24 && minutes < 60 && seconds < 60) {
    return true;
} else {
    return false;
}

or

if (hours < 24 && minutes < 60 && seconds < 60)
{
    return true;
}
else
{
    return false;
}

with something like

if  (    hours<
24  && minutes<
60  && seconds<
60  )
{return    true
;}         else
{return   false
;}

The first two examples are probably much easier to read because they are indented in an established way (a "hanging paragraph" style). This indentation style is especially useful when dealing with multiple nested constructs.

ModuLiq

The ModuLiq Zero Indent Style groups with carriage returns rather than indents. Compare all of the above to:

if (hours < 24 && minutes < 60 && seconds < 60)
return true;
 
else
return false;

Python

Python uses indentation to indicate control structures, so correct indentation is required. By doing this, the need for bracketing with curly braces (i.e. { and }) is eliminated. On the other hand copying and pasting Python code can lead to problems, because the indentation level of the pasted code may not be the same as the indentation level of the current line. Such reformatting can be tedious to do by hand, but some text editors and IDEs have features to do it automatically. There are also problems when Python code could be rendered unusable when posted on a forum or web page that removes whitespace, though this problem can be avoided where it is possible to enclose code in whitespace-preserving tags such as "<pre> ... </pre>" (for HTML), "[code]" ... "[/code]" (for bbcode), etc.

Haskell

Haskell similarly has the off-side rule which lets indentation define blocks; however, unlike in Python, indentation is not compulsory in Haskell — curly braces and semicolons can be (and occasionally are) used instead.

Vertical alignment

It is often helpful to align similar elements vertically, to make typo-generated bugs more obvious. Compare:

$search = array('a', 'b', 'c', 'd', 'e');
$replacement = array('foo', 'bar', 'baz', 'quux');
 
// Another example:
 
$value = 0;
$anothervalue = 1;
$yetanothervalue = 2;

with:

$search      = array('a',   'b',   'c',   'd',   'e');
$replacement = array('foo', 'bar', 'baz', 'quux');
 
// Another example:
 
          $value = 0;
   $anothervalue = 1;
$yetanothervalue = 2;

The latter example makes two things intuitively clear that were not clear in the former:

  • the search and replace terms are related and match up: they are not discrete variables;
  • there is one more search term than there are replacement terms. If this is a bug, it is now more likely to be spotted.

Arguments against vertical alignment are

  • Inter-line false dependencies; tabular formatting creates dependencies across lines. For example, if an identifier with a long name is added to a tabular layout, the column width may have to be increased to accommodate it. This forces a bigger change to the source code than necessary, and the essential change may be lost in the noise. This is detrimental to source code control where inspecting differences between versions is essential.
  • Brittleness; if a programmer does not neatly format the table when making a change; maybe legitimately with the previous point in mind; the result becomes a mess that deteriorates with further such changes.
  • Resistance to change; tabular formatting requires more effort to maintain. This may put off a programmer from making a beneficial change, such as adding, correcting or improving the name of an identifier, because it will mess up the formatting.
  • Reliance on mono-spaced font; tabular formatting assumes that the editor uses a fixed-width font. Most modern code editors support proportional fonts, and the programmer may prefer to use a proportional font for readability[citation needed].
  • Tool dependence; some of the effort of maintaining alignment can be alleviated by tools (e.g. a source code editor that supports elastic tabstops), although that creates a reliance on tools.

Spaces

In those situations where some whitespace is required the grammars of most free-format languages are unconcerned with the amount that appears. Style related to whitespace is commonly used to enhance readability. There are currently no known hard facts (conclusions from studies) about which of the whitespace styles are having the best readability.

For instance, compare the following syntactically equivalent examples of C code.

int i;
for(i=0;i<10;++i){
    printf("%d",i*i+i);
}

versus

int i;
for (i=0; i<10; ++i) {
    printf("%d", i*i+i);
}

versus

int i;
for (i = 0; i < 10; ++i) {
    printf("%d", i * i + i);
}

versus

int i;
for( i = 0; i < 10; ++i ) {
    printf( "%d", i * i + i );
}

Tabs

The use of tabs to create white space presents particular issues when not enough care is taken because the location of the tabulation point can be different depending on the tools being used and even the preferences of the user.

As an example, one programmer prefers tab stops of four and has his toolset configured this way, and uses these to format his code.

int     ix;     // Index to scan array
long    sum;    // Accumulator for sum

Another programmer prefers tab stops of eight, and his toolset is configured this way. When he examines his code, he may well find it difficult to read.

int             ix;             // Index to scan array
long    sum;    // Accumulator for sum

One widely used solution to this issue may involve forbidding the use of tabs for alignment or rules on how tab stops must be set. Note that tabs work fine provided they are used consistently, restricted to logical indentation, and not used for alignment:

class MyClass {
        int foobar(int qux,   // first parameter
                   int quux); // second parameter
        int foobar2(int qux,    // first parameter
                    int quux,   // second parameter
                    int quuux); // third parameter
};

See also


External links


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • The Elements of Programming Style — by Brian W. Kernighan and P. J. Plauger, is a seminal book in the study of programming style, advocating the notion that computer programs should be written not only to satisfy the compiler, but also with human readers in mind.A particular stren …   Wikipedia

  • Programming paradigm — Programming paradigms Agent oriented Automata based Component based Flow based Pipelined Concatenative Concu …   Wikipedia

  • Programming language — lists Alphabetical Categorical Chronological Generational A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that… …   Wikipedia

  • Programming Perl — ISBN 0 596 00027 8,best known as the Camel Book among programmers, is a book about writing programs using the Perl programming language. Written by the creator of Perl, Larry Wall, and published by O Reilly, the book is considered the canonical r …   Wikipedia

  • Programming Challenges — (ISBN 0 387 00163 8) by Steven S. Skiena and Miguel Revilla is a non fiction book published by Springer Science+Business Media May 12, 2003. It is a collection of simple, contest style programming challenges such as reducing any integer to the… …   Wikipedia

  • Style UK — was a television channel carried on Showtime Arabia s satellite service for the Middle East, North Africa, and the Levant territories.Similar to BBC Prime and Granada UKTV, it carried British entertainment programming from ITV, Channel 4 and the… …   Wikipedia

  • List of programming languages by category — Programming language lists Alphabetical Categorical Chronological Generational This is a list of programming languages grouped by category. Some languages are listed in multiple categories. Contents …   Wikipedia

  • Computer programming — Programming redirects here. For other uses, see Programming (disambiguation). Software development process Activities and steps …   Wikipedia

  • Object-oriented programming — Programming paradigms Agent oriented Automata based Component based Flow based Pipelined Concatenative Concurrent computing …   Wikipedia

  • Event-driven programming — Programming paradigms Agent oriented Automata based Component based Flow based Pipelined Concatenative Concurrent computin …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”