10-Yard Fight

10-Yard Fight

Infobox VG
title=10-Yard Fight


caption=U.S. arcade flyer of "10-Yard Fight".
developer = Irem
publisher = Arcade version
vgrelease|JP=Irem|NA=Taito|EU=Electrocoin

NES version
vgrelease|JP=Irem|NA=Nintendo|EU=Nintendo
distributor=
designer=
version=
released=Arcade version
vgy|1983
NES version
vgrelease|JP=Start date|1985|8|30|NA=October vgy|1985|EU=1985
genre = American football
modes = Single player, multiplayer (2P alternating)
ratings=
platforms=Arcade, NES, MSX
media=
requirements=
input=8-way joystick, three buttons (arcade); Gamepad (NES)
cabinet=Upright
arcade system=Irem M-52 hardware
cpu=Z80 @ 4 MHz
sound=Sound CPU: M6803 @ 894.886 kHz
Sound Chips: (2x) AY8910 @ 894.886 kHz, (2x) MSM5205 @ 384 kHz
display=Raster; standard resolution 256 x 240 (Horizontal) 528 Colors

nihongo|"10-Yard Fight"|10ヤードファイト is a vgy|1983 American football arcade game that was developed and published in Japan by Irem and published in the United States by Taito. The Nintendo Entertainment System version was developed and published in Japan by Irem and published in North America and Europe by Nintendo in vgy|1985. [cite web|title="10–Yard Fight Release Information for the NES |publisher=GameFAQs |accessdate=2008-09-10 |url=http://www.gamefaqs.com/console/nes/data/563379.html]

Gameplay

The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to one of two running backs, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted.

"10-Yard Fight" allows players to begin the game at one of five levels of difficulty; from easiest to most difficult: high school, college, professional, playoffs and Super Bowl. If the player won an "accelerated real time" 30-minute game at an easier level, the player advanced to the next level of difficulty.

Ports

A port of "10-Yard Fight" for the Nintendo Entertainment System was released in 1985 and for MSX computers was released in vgy|1986. NES version was published by Nintendo in America and by Irem in Japan.

Differences between arcade and NES versions

While graphically similar, there were some fundamental differences between the NES and arcade versions of the game. The arcade version only sought to simulate the offense, with the team attempting to score a touchdown, which would ultimately lead the player to the next level. The NES version was developed to allow both defense and offense, as well as a simultaneous 2-player mode. However, this mode is flawed in that the 2nd (red) player retains the AI cheats, giving him or her an unfair advantage.

References

External links

* [http://www.arcade-history.com/index.php?page=detail&id=4 10-Yard Fight] at "Arcade-History"


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