Trishina

Trishina

Nofootnotes|date=February 2008

D&D Deity|fgcolor=#fff|
_bgcolor=#000|_fgcolor=#fff|_name=Trishina|_title=|_home=Wanders|_power=Lesser|_alignment=Lawful Good| portfolio=Love, fidelity, the young, play| domains=| alias=| super=|

In many campaign settings for the "Dungeons & Dragons" role-playing game, Trishina is the dolphin deity of love, fidelity, the young, and play. Her symbol is a dolphin with a calf.

Description

Trishina appears, variously, as a female dolphin or as a pretty young aquatic elf. She uses direct telepathic communications to her priests rather than relying on obscure omens.

Relationships

Trishina is usually depicted as the consort of Deep Sashelas, and thus an honorary member of the Seldarine. She is also a member of the asathalfinare.

Trishina works closely with her consort.

Realm

Trishina divides most of her time between Elysium and the Seven Heavens. She has a region in the oceanic fourth layer of Elysium, Thalasia, that she sets aside for the spirits of dolphins who have died defending their young.

Trishina's husband Deep Sashelas dwells on the plane of Arborea, in the realm of "Elavandor", but this is not listed as one of Trishina's abodes.

Dogma

Trishina is more pacifistic than Deep Sashelas, more inclined to help those in need, and more convinced that redemption is possible for those of evil ilk. She will send avatars to help and heal dolphins or sea elves in peril. Sometimes she will even aid shipwrecked humans.

Because of Trishina's ties to Deep Sashelas, dolphins will aid sea elves in their wars against the koalinths.

Worshippers

Trishina is worshipped by dolphins and aquatic elves.

Clergy

Priests of Trishina are pacifists unless they need to fight in order to protect their young. In such cases, they fight fiercely and will willingly give their lives. Trishina's clerics must aid dolphins, sea elves, or other non-evil creatures in distress. Older priests are always held in respect.

References

*Sargent, Carl. "Monster Mythology" (TSR, 1992).


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