Aqsis

Aqsis

Infobox Software
name = Aqsis

author =
developer = Paul Gregory
latest release version = 1.4.0
latest release date = July 22, 2008
latest preview version =
latest preview date =
operating system = Windows, Linux
platform =
genre = Raytracer
license = GPL
website = [http://www.aqsis.org/ www.aqsis.org]

Aqsis is an free rendering suite compliant with the RenderMan standard. It is available under GPL, with some parts under LGPL. Its main author and project manager is Paul Gregory.

The Aqsis project consists of a renderer, shader compiler and a few other supporting components. Like the original PRMan from Pixar, it is an implementation of the Reyes rendering algorithm, which is famous for its high speed and efficiency in handling even very large scenes, and has good support for displacement shaders. Like many other open source projects, Aqsis is hosted on SourceForge and is in continuous and active development.

Because of its Reyes heritage, Aqsis lacks some advanced global illumination features like ray tracing, although active efforts are underway to support some such features. Its Current stable version is 1.4 & supports nearly all rendering features.

The MakeHuman project uses Aqsis to produce realistic renderings of the human body.

External links

* [http://www.aqsis.org/ Home page]
* [http://wiki.aqsis.org/ wiki.aqsis.org] - Aqsis wiki


Wikimedia Foundation. 2010.

Игры ⚽ Нужна курсовая?

Look at other dictionaries:

  • RenderMan Interface Specification — [cite web | title=RenderMan Developers Corner RI Spec | url=http://renderman.pixar.com/products/rispec/ | accessdate=2005 12 18 ] , or RISpec in short, is an API developed by Pixar Animation Studios to describe three dimensional scenes and turn… …   Wikipedia

  • Photorealistic RenderMan — RenderMan ist der Name eines von den Pixar Animation Studios entwickelten Standards für das Rendern von Computergrafiken. Pixars Implementierung dieses Standards das Programm Photorealistic RenderMan (PRMan) wird oft fälschlicherweise als… …   Deutsch Wikipedia

  • Renderman — ist der Name eines von den Pixar Animation Studios entwickelten Standards für das Rendern von Computergrafiken. Pixars Implementierung dieses Standards das Programm Photorealistic RenderMan (PRMan) wird oft fälschlicherweise als RenderMan… …   Deutsch Wikipedia

  • Reyes rendering — is a computer software architecture used in 3D computer graphics to render photo realistic images. It was developed in the mid 1980s by Lucasfilm s Computer Graphics Research Group, which is now Pixar. It was first used in 1982 to render images… …   Wikipedia

  • Simplex noise — is a method for constructing an n dimensional noise function comparable to Perlin noise ( classic noise) but with a lower computational overhead, especially in larger dimensions. Ken Perlin designed the algorithm in 2001 [Ken Perlin, Noise… …   Wikipedia

  • RenderMan — ist der Name eines von den Pixar Animation Studios entwickelten Standards für das Rendern von Computergrafiken. Pixars Implementierung dieses Standards – das Programm PhotoRealistic RenderMan (PRMan) – wird oft fälschlicherweise als RenderMan… …   Deutsch Wikipedia

  • Рендеринг — Фотореалистичное изображение, созданное POV Ray 3.6. Модели кувшина, стаканов и пепельницы созданы при помощи Rhinoceros 3D, модель игральной кости  в Cinema 4D. Рендеринг ( …   Википедия

  • RenderMan — Эту статью следует викифицировать. Пожалуйста, оформите её согласно правилам оформления статей …   Википедия

  • Ray tracing (graphics) — In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane. The technique is capable of producing a very high degree of photorealism; usually higher than that of typical… …   Wikipedia

  • SCons — Infobox Software name = SCons caption = developer = Steven Knight latest release version = 1.0.1 latest release date = September 7, 2008 operating system = Windows, POSIX genre = Software development tools license = MIT License website =… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”