Theme Park Inc

Theme Park Inc

Infobox VG |title = Theme Park Inc


developer = Bullfrog
publisher = Electronic Arts
designer =
engine =
version =
released = flagicon|United States 2001 (under name: SimCoaster)
genre = Construction and Management Simulation
modes = Single player
ratings = ESRB: E
OFLC: G
platforms = PC
media =
requirements =
input =

"Theme Park Inc" (also known as "SimCoaster" or "Theme Park Manager") is the last game of the series that started with "Theme Park" in 1994 and continued with" Theme Park World" in 1999.

"Theme Park Inc" (as stated on their official website -- currently taken down but previously accessible through the [http://www.themeparkworld.com "Theme Park World" portal] ) attempts to focus more on the management part of the park than on the actual rides, as the player can no longer play sideshow games to gain golden tickets, instead, the player had to do management challenges. This, however, is contradicted in the [http://simcoaster.ea.com "SimCoaster" Official Website] (still online as of June 2008) which highlights the new Roller Coaster editor.

The main innovation "Theme Park Inc" introduced over "Theme Park World" was the simultaneous handling of several parks, each built to a different theme, shown on a globe reminiscent of "Theme Park World". Since the themes were preset since the beginning, their diversity was limited in comparison to those available in "Theme Park World"; however each theme offered many new rides to be built, in addition to the Roller Coaster editor mentioned above.

In the game, the player starts as the assistant manager and has to subsequently climb their way up to the role as President. To do this, the player must complete certain objectives, challenges (from the other directors) and other challenging things.

SimCoaster was designed to be played on the Microsoft Windows 95 or Microsoft Windows 98 platforms, and required a 300 MHz Intel Pentium III or AMD K6-2 processor, with a recommended speed of 500 MHz or faster Pentium III or AMD Athlon processor. The game required 64 MB of RAM, with a recommendation of 128 MB or more. The game ran on DirectX 8.0 and still works on newer versions of Microsoft Windows, such as Windows XP and Windows Vista.

One of the largest productions of SimCoaster was with the "Sim Mania 2" Game Set. This game set included SimCity 3000, SimTheme Park, SimCoaster, and Sid Meier's SimGolf, and was produced and distributed by Electronic Arts Inc.

ee also

*"RollerCoaster Tycoon

External links

*moby game|id=/simcoaster|name="Theme Park Inc"


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