- Ship, captain, and crew
Ship, Captain, and Crew (also known as "Ship of Fools" or "Six Five Four") is a dice game of nearly pure chance. The game can be played with as few as two people, but is usually played in groups of five to twenty people.
The object of the game is to roll a six (the "ship"), a five ("Captain"), and a four ("crew") with three dice, and get the highest score with the other two dice ("the ship's cargo").
Each player antes at the beginning of the game. It is common for the first person of each round to set the ante for that particular round. The first player then rolls the dice. His goal is to roll a six, a five, and a four, in that order. Any dice which do not match the player's current goal can be rerolled as long as the "shooter" descends in order of six, five, four. A player gets up to three rolls to make the ship, Captain and crew. Once doing so, the remaining dice are added together to form the player's score. A player who makes ship, captain and crew in fewer than three rolls can choose to reroll the remaining dice, in hopes of a better score. It should be noted that if a player decides to continue rolling, their previous high score does not count towards their final score.
For example, a player's first roll may be 3, 3, 3, 6, and 4. Although the player rolled both a 6 and 4, they can keep only the 6. The player rerolls the other four dice, and gets 5, 4, 1, and 2, which gives them the ship (from the first roll), Captain and crew. The remaining dice are added together to form the player's score for this round. At this point, having rolled the dice only twice, the player can choose either to stay with the current score and pass the dice on to the next player, or to roll the dice a third time (setting aside the 6, 5 and 4).
Play proceeds clockwise. A player who fails to make ship, captain and crew gets no score for that turn.
The player with the highest score at the end of the round wins the entire pot.
When beginning the second round, play begins with the player to the right of the first player in the previous round. In other words, while gameplay goes clockwise, the first player of each round moves counter-clockwise.
A popular alternate to the above rule: The player who won the last round starts the next round.
In the event of a tie or draw, no one wins the pot; all players ante again and play another round.
Odds and Ends
The last person to throw the dice in a round is "the hammer." The current winning score is "the point." It's common to hear someone who not keeping up ask, "What's the point and who's the hammer."
A two is the lowest score and is called a "minimum". Double sixes, or scoring a twelve, is often referred to as a "midnight", most likely because 12 o'clock at night on a non-military clock is known as midnight. Scoring twelve after a previous player has already posted a twelve and thus forcing a draw is often referred to as "getting bit by the dream spider". The term "dream spider" is likely derived from the fact that the game is colloquially known as "shattered dreams" in some geographies, particularly New York City. Players often stay with their dice after achieving a score of nine or better (assuming no other player has an established point above their nine or better), but are often subjected to elevated pressure from players with a lower, or no score at all and are advised to "man-up" and "re-roll", thus discounting proven statistics and general logic for the sake of pure machismo. However, it is important to note that in some rare cases, even low scores sometimes win.
Once the standard "ante" game is mastered it is common, and highly entertaining, to begin to add various side-bets into the game. The baseline side-bet is betting whether someone will qualify or "come-out" during their turn. Qualifying simply refers to getting a "ship, captain and crew" during a turn. This bet is often referred to as a courtesy bet because it generally goes slightly in the favor of the roller, in fact, studies have proven the odds to be 0.54 or 54% in favor of scoring "some cargo."
* [http://www.abluestar.com/games/ship-battleship-dice-game/ How to play battleship dice game] and other games.
* http://findarticles.com/p/articles/mi_qa3997/is_200312/ai_n9338086/pg_1Primus: Problems, Resources, and Issues in Mathematics Undergraduate Studies, Dec 2003 by Johnson, Roger W
Wikimedia Foundation. 2010.
Look at other dictionaries:
Ship naming and launching — The ceremonies involved in naming and launching naval ships are based in traditions thousands of years old.Methods of launchThere are three principal methods of conveying a new ship from building site to water, only two of which are called… … Wikipedia
Starfleet ship registry and classes in Star Trek — The Star Trek science fiction franchise included a large number of starships, some of which were regular settings while others made only brief appearances. Many Starfleet vessels follow various standard designs or ship classes. Starfleet… … Wikipedia
Ship of Fools (disambiguation) — Ship of fools is an allegory that has long been a fixture in Western literature and art.Ship of Fools may also refer to:In literature: * Ship of Fools (satire), a 1494 satire by Sebastian Brant * Ship of Fools (Porter novel), a 1962 novel by… … Wikipedia
Captain Carrot — Superherobox| caption=Captain Carrot from issue #5. Art by Scott Shaw. character name=Captain Carrot publisher=DC Comics debut= New Teen Titans #16 (February 1982) creators=Roy Thomas (writer) Scott Shaw (artist) real name=Roger Rodney Rabbit… … Wikipedia
captain — cap|tain1 W3 [ˈkæptın] n [Date: 1300 1400; : French; Origin: capitain, from Late Latin capitaneus chief , from Latin caput head ] 1.) the sailor in charge of a ship, or the pilot in charge of an aircraft ▪ The Captain and crew welcome you aboard … Dictionary of contemporary English
captain — 1 noun (C) 1 someone who commands a ship or aircraft: The Captain and crew welcome you aboard. 2 a rank in the navy, army or US Air Force or Marines see also: group captain 3 someone who leads a team or other group of people: Julie s the school… … Longman dictionary of contemporary English
Captain Plunder — is a fictional character (a sometime villain, sometime antihero), created by Nigel Kitching and Richard Elson in Sonic the Comic . He leads a band of Sky Pirates , who resemble stereotypical buccaneers in every way, save that rather than sailing… … Wikipedia
Captain Hook — is also a nickname for former baseball manager Sparky Anderson. : Captain Hook is also a nickname for the Islamic preacher Abu Hamza al Masri. Captain James Hook [http://www.freewebs.com/kingjas] is the villain of J. M. Barrie s play and novel… … Wikipedia
Ship decommissioning — Crew members and guest salute as the colors are paraded at the decommissioning ceremony of the salvage and rescue ship Grasp … Wikipedia
Captain Flint — Captain J. Flint (sometimes also referenced as Joseph or Joe Flint ) was the possibly fictional [Flint may have been based on a real person. According to French author Pierre Mac Orlan, Flint is mentioned by a certain M.C. Whitehead in his Life… … Wikipedia