Otocky

Otocky
Otocky
Developer(s) SEDIC
Publisher(s) ASCII Corporation
Designer(s) Toshio Iwai
Platform(s) Family Computer Disk System
Release date(s) March 27, 1987(Japan)
Genre(s) Music Game
Mode(s) Single player
Media/distribution Floppy disk

Otocky is a videogame released in 1987 for the Family Computer Disk System in Japan.[1] Developed by SEDIC and published by ASCII Corporation, the game was conceived and designed by Toshio Iwai.

Contents

Gameplay

Otocky can be described as a musical side-scrolling shoot 'em up. The player's spaceship has a ball for a weapon, which can be fired in eight directions; each direction corresponds to a different musical note. The note plays when the player presses the fire button, and is also quantized in time so that it matches the beat playing in the background. By using the weapon selectively the player can improvise music while playing.

The ball is used to destroy enemies by touching them, and also to catch various types of objects:

  • Musical Notes which must be collected to finish the level
  • Letter 'A's which change the musical instrument sound produced by the ball
  • Letter 'B's which provide a secondary weapon

The ball gets smaller when the player is touched by an enemy, until the player loses a life.

Completing a certain number of levels unlocks a music editor which makes it possible for the player to freely compose their own melodies.

Notability

Otocky is notable for being the first game to include creative/procedural generative music.

Otocky is a precursor of Rez, Tetsuya Mizuguchi's 2002 Dreamcast and PlayStation 2 game exploring similar themes of player action and musical evolution.[2] Jake Kazdal, the only North-American member of United Game Artists, has confirmed that while the team did become acquainted with the Disk System game during the process of creating Rez , it has not been much of an influence in fact.[3]

See also

References

  1. ^ siliconera.com: Otocky by Katie Montminy Retrieved July 30, 2006
  2. ^ handcircus.com: Ode to “Otocky” (by Toshio Iwai) (July 26, 2006) Retrieved July 30, 2006
  3. ^ Jake Kazdal: An American Gaijin - A CoreGamers Interview (September 16, 2008) Retrieved January 06, 2009

External links


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