Amplitude (video game)

Amplitude (video game)

Infobox VG| title = Amplitude


caption=
developer = Harmonix
publisher = Sony Computer Entertainment
designer =
engine =
released = vgrelease|NA=March 24, 2003|EU=September 26, 2003
genre = Music
modes = Single-player, Multiplayer,Online mode
ratings = vgratings|ESRB=Teen|PEGI=12+
platforms = PlayStation 2
media =
requirements =
input =
picture format = 480i (SDTV)

"Amplitude" is a 2003 PlayStation 2 musical video game. It was developed by Harmonix and is the sequel to the game "FreQuency".

Gameplay

In "Amplitude", the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section.

The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, the energy meter empties until the game is over.

There are several different powerups available to the player to make gameplay easier. Powerups are gained by activating a series of specially shaped and colored notes. Such powerups allow immediate capturing of tracks, doubling of points scored, slowing down the speed of play, and jumping into freestyle mode (which allows the player to riff to the music, gaining points without the difficulty of playing predefined tracks).

Modes

"Amplitude" offers four different modes of play: single player game, remix, multiplayer and online.

In single player, the object is to unlock and complete all of the songs. There are four levels of gameply difficulty: Mellow, Normal, Brutal, and Insane. Certain songs are only available to play on harder difficulty settings. Often, the player is rewarded with pieces to construct and customize their FreQ avatar.

The remix mode in "Amplitude" is much like the one in "Frequency". The player may place notes to every section of the song (except the vocal section) in whatever patterns they so choose, creating a unique version of the song. The effects (chorus, delay, etc.) and tempo of the song are also controllable. Finished remixes are available for gameplay in both single player and multiplayer modes.

Multiplayer mode offers three distinct modes: a typical gameplay mode, a head-to-head mode and a remix mode. The main multiplayer mode offers up to four players simultaneous gameplay through any of the unlocked songs. The head-to-head mode features Simon says-esque gameplay between two players, in which the players alternate creating riffs and then attempting to play them back. The remix mode is identical to the single player remix mode, but with the participation of more players.

Online mode offers multiplayer play with an internet connection. However, on February 26, 2007, Sony of America discontinued the online "Amplitude" servers, preventing this feature from being used. [ [http://kotaku.com/gaming/amplitude/amplitude-online-server-getting-axed-237438.php Kotaku - Amplitude Online Server Getting Axed] ] . Despite the SCEA servers shutting down, online play is still available in European countries.

ongs

There are 26 songs in "Amplitude", the majority of which are tracks by popular music artists, with genres ranging from electronica and dance to hip hop and alternative rock. Some of the tracks, however, were produced "in-house" specifically for "Amplitude". For example, Kasson Crooker, who served as the musical director for the game, contributed the songs "Cool Baby", "Synthesized", "Robot Rockerz" and "Spaztik", as well as "Super Sprøde" as performed by his band Freezepop.

The following is a list of artists who contributed songs to the game, with corresponding song title, in order of gameplay. The fourth song in each section is a "boss" song while the fifth is an unlockable bonus song.

:† - denotes an original track created specifically for "Amplitude"The Neotropolis Beat Factory Of The Metaclouds' Elektro Kore Sweded Blastlands
#P.O.D. vs. T.C.M. - "Boom (The Crystal Method Mix)"
#Garbage - "Cherry Lips" 3:12
#Quarashi - "Baseline"
#Kodomo (Chris Child) featuring Melissa Kaplan - "Shades of Blue"†
#Logan 7 - "Uptown Saturday Night"
#Run-D.M.C. - "King of Rock (X-Ecutioners Mix)"†
#The Baldwin Brothers - "Urban Tumbleweed"
#Weezer - "Dope Nose"
#David Bowie - "Everyone Says 'Hi' (Metro Mix)"
#Freezepop - "Super Sprøde"†
#Pink - "Respect"
#Papa Roach - "M-80 (Explosive Energy Movement)"
#Mekon with Roxanne Shante - "What's Going On"
#Herbie Hancock - "Rockit (2.002 Remix)"
#Production Club - "Rockstar"†
#DJ HMX with Plural - "Cool Baby"†
#BT and Wildchild - "Kimosabe"†
#Manchild - "Nitro Narcosis"†
#Slipknot - "I Am Hated"
#Game Boyz - "Push"†
#Blink-182 - "The Rock Show" 2:51
#Styles of Beyond - " Subculture (Dieselboy + Kaos Rock Remix)"
#Akrobatik and Symbion Project - "Out The Box"†
#Symbion Project - "Synthesized"†
#Komputer Kontroller - "Robot Rockerz"†
#Cosmonaut Zero - "Spaztik"†

Reviews

*Game Revolution - B
*Gamespot - 8.8/10 (great)
*GameSpy - 79/100
*GameZone - 9.7/10
*IGN - 9.3/10
*Game Informer - 8.75/10

References

External links

* [http://www.harmonixmusic.com/ Harmonix web-site]
* [http://www.symbionproject.com Kasson Crooker's web-site]
* [http://www.freq.com Online Community for Frequency/Amplitude players]
*moby game|id=/amplitude|name="Amplitude"


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