- Player's Choice
:"This article is about the series of video games; for the retail chain, see
Player's Choice Video Games ".Player's Choice is a marketing label used by
Nintendo to promotevideo game s on Nintendo game consoles which have sold well; Player's Choice titles are sold at a lower price point than other games. Similar labels have been applied by Sega ("Sega All Stars "), Sony (the "Greatest Hits" and "Platinum range "), and Microsoft ("Platinum Hits ") to promote best-selling games on their consoles as well.Background
In the
United States andEurope , Nintendo introduced the label in 1996 for both theSuper Nintendo Entertainment System and theGame Boy , and later applied it to theNintendo 64 andGame Boy Advance , to distinguish titles that have sold over one million copies. The label is also applied toNintendo GameCube games that sold more than 250,000 copies. [ [http://games.ign.com/articles/453/453311p1.html IGN Advertisement ] ] A Player's Choice program has not been implemented for theWii orNintendo DS , despite the existence of multiple million-selling games.When a game becomes a Player's Choice title, it is sold at a lower price, which, at current recommended retail prices, is £19.99 in the
United Kingdom , USD$19.99 in the United States, CDN$29.99 inCanada , AUD$49.95 inAustralia and €29.99 throughout theEurozone . The Player's Choice range concept has been borrowed to create the "Greatest Hits" line (known as thePlatinum range inPAL region s) onSony consoles, the "Platinum Hits " (Xbox Classics in Europe) line on theXbox , and the "Sega All Stars " line on theSega Dreamcast .American
NTSC Player's Choice games can be identified on the Nintendo 64 by the yellow background of the N64 logo in the upper right corner of the game box. On the GameCube and Gameboy Advance, games are marked in a yellow box on the top of the case. PAL region Player's Choice games have boxes that are colored silver or platinum with Player's Choice markings on right hand side of a Nintendo 64 box or on the top of a GameCube box.The Player's Choice line was introduced for GameCube titles in January 2003. [cite news | title = Nintendo revives Player's Choice | url = http://www.gamespot.com/gamecube/action/supersmashbrosmelee/news.html?sid=2909524 | work =
GameSpot | date =2003-01-23 | accessdate = 2007-07-19 | author = Giancarlo Varanini ] The first titles were "Super Smash Bros. Melee ", "Pikmin ", and "Luigi's Mansion ", and they each retailed for $29.99. Later in the year, when 6 new titles were added, Nintendo split the pricing for different sets of GCN games, so that some titles would enter in or stay at U.S.$29.99 while others would be reduced immediately to U.S.$19.99. [cite news | url = http://www.gamespot.com/gamecube/action/starfoxadventures/news.html?sid=6074802 | work =GameSpot | accessdate = 2007-07-19 | date =2003-09-09 | title = Nintendo Player's Choice range grows | author = Justin Calvert ]In April 2006, the Player's Choice was applied to Game Boy Advance games and, in the United States, sell for $19.99. [ [http://gameboy.ign.com/articles/721/721379p1.html IGN Advertisement ] ]
Similar to
PlayStation 2 Greatest Hits andXbox Platinum Hits , it is a common practice to release a slightly newer version of the game itself. These re-releases contain minor edits to the game code, fixing serious bugs and glitches that were initially missed.Fact|date=June 2008Player's Choice titles
Nintendo GameCube
uper Nintendo Entertainment System
References
External links
* [http://www.nintendo.com/gamelist?category=pc Nintendo.com's list of Player's Choice games for Game Boy Advance and GameCube]
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