- RoboBlitz
Infobox VG| title = RoboBlitz
developer =Naked Sky Entertainment
publisher =Valve Corporation (PC)Microsoft Game Studios (XBLA)
engine = Unreal Engine 3.0 [http://wiki.beyondunreal.com/Legacy:Unreal_Engine_Versions/3?oldid=12696 Build 3376]
released =November 7 ,2006 (Windows),December 6 ,2006 (Xbox 360)
genre = Third-personpuzzle /action
modes =Single player
platforms = PC,Xbox 360
media = DownloadRoboBlitz is a third person puzzle based game for
Microsoft Windows and theXbox 360 . It is available for 1200Microsoft Points onXbox Live Arcade , or $15USD on the PC. It was released onNovember 7 ,2006 , developed byNaked Sky Entertainment .The player controls Blitz, a robot who attains special upgrade weapons and powers to fight his foes, based upon how much "Upgradium" he can find in the game. Special powers include unique weapon, energy and movement upgrades.
As of November 2006, this game was downloadable on the Steam digital download system. It was released for
Xbox Live Arcade onDecember 6 2006 ."RoboBlitz" uses a middleware tool developed by
Allegorithmic to store its textures procedurally. [ [http://www.bit-tech.net/gaming/2006/11/09/Procedural_Textures_Future_Gam/1.html Procedural Textures: Gaming's Future] ] This technique is used to make the game file size smaller (the actual game is less than 50 megabytes on Xbox Live.)Reception
"RoboBlitz" has been nominated for the 2007
Independent Games Festival for both the Seumas McNally Grand Prize and Excellence in Visual Art awards. [ [http://www.gamasutra.com/php-bin/news_index.php?story=12052 2007 Independent Games Festival Finalists Announced] ,Gamasutra ]References
External links
* [http://www.roboblitz.com/ RoboBlitz Official Website]
* [http://www.eqmag.com/story.asp?storycode=13269 Original RoboBlitz: Tech Demo composer on cover of EQ Magazine] - March 2006
* [http://www.gamasutra.com/features/20070117/nakedsky_01.shtml Postmortem: Naked Sky Entertainment's RoboBlitz]
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