Christian Bradley

Christian Bradley

Christian Bradley is a video game artist. He has worked for game companies such as Interplay and The Dreamers Guild as a free-lance artist on computer and console game titles. He teaches Game Art & Design at the Art Institute of California - San Diego, where he oversees the school's accredited bachelor's degree program for video-game artists.[1]

Christian Bradley is the Academic Director of Game Art and Design (GAD) and Visual and Game Programming (VGP) at The Art Institute of California, San Diego. Christian Bradley has served as a panel lecturer at conferences and conventions associated with the Game Development Industry and Higher Education including The Game Developers Conference (GDC), Austin Game Developer Conference and Siggraph.

Christian Bradley entered the game development field as an Artist at "The Dreamer's Guild", located in Chatsworth California. While at The Dreamer's Guild, Christian Bradley worked under the tutelage of Bradley W. Schenck, the Art Director of the studio. Bradley W. Schenck is a Computer Artist and Writer.

While a Game Developer Christian Bradley worked in house at Interplay Entertainment, JVC Digital, The Dreamer’s Guild and The Collective. Christian Bradley worked on videos games as an Artist, 3D Modeler and Senior Environmental Artist at these companies before starting his own outsource business named “Cubicle Arts”. Cubicle Arts operated for 4 years, outsourcing game and art assets to major game development companies and game publishers. While overseeing Cubicle Arts, Christian was credited with working on over 20 game titles for various platforms. Christian Bradley and/or Cubicle Arts worked with Game Developers and Game Publishers including Activision, Interplay, Liquid Development, NFusion, Epic Games, Digital Extremes, Legend Entertainment and Lost Toys. Christian Bradley and/or Cubicle Arts is listed primarily as a contractor or “additional art created by” on these titles.

While Cubicle arts primarily operated as an art asset development house, a series of texture compilation CDs was created under the name in 2000 and 2001. A video Series featuring Christian Bradley and/or Cubicle Arts focusing on Photoshop texture creation techniques for game development was released by Desktop Images in 2000.

Christian Bradley is an instructor of 3D Modeling and Game Art Asset creation at The Game Institute, an online school dedicated to training students in advanced and beginning Game Development skills.

Christian Bradley continues to stay in touch with the Game Industry through his position as Academic Director of video and console game oriented programs at The Art Institute of California, San Diego. Christian recently developed a partnership with Sony Online Entertainment, based in San Diego, CA aptly named SOE Mentor. SOE Mentor is an industry/educational partnership between SOE and AICA_SD currently offered through the Game Art and Design degree program at The Art Institute San Diego. Christian Bradley has spoken on about the SOE Mentor program at various conventions related to Higher Education and Game Development.

Games credited

  • Unreal Tournament 2004 (2004), Atari, Inc.
  • Unreal Tournament 2004 (DVD Special Edition) (2004), Atari, Inc.
  • Battle Engine Aquila (2003), Atari Europe S.A.S.U.
  • Unreal II: The Awakening (2003), Infogrames, Inc.
  • Deadly Dozen: Pacific Theater (2002), Infogrames, Inc.
  • Star Trek: Bridge Commander (2002), Activision Publishing, Inc.
  • Unreal Championship (2002), Infogrames, Inc.
  • Unreal Tournament 2003 (2002), Infogrames, Inc.
  • Deadly Dozen (2001), Infogrames, Inc.
  • Call to Power II (2000), Activision Publishing, Inc.
  • Star Trek: Deep Space Nine - The Fallen (2000), Simon & Schuster Interactive
  • Of Light and Darkness (1998), Interplay Productions
  • Scooby Doo the Movie (2001), THQ
  • Invictus (1999), Interplay Productions
  • Iron John Hawk and the Shards of Power (1998), JVC Interactive

References

External links


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