- What Computers Can't Do
Hubert Dreyfus has been a critic of artificial intelligence research since the 1960s. In a series of papers and books, including Alchemy and AI (1965), What Computers Can't Do (1972, 1979, 1991) and Mind over Machine (1986), he presented an assessment of AI's progress and a critique of the philosophical foundations of the field. Dreyfus' objections are discussed in most introductions to the philosophy of artificial intelligence, including Russell & Norvig (2003), the standard AI textbook, and in Fearn (2007), a survey of contemporary philosophy.
Dreyfus argued that human intelligence and expertise depend primarily on unconscious instincts rather than conscious symbolic manipulation, and that these unconscious skills could never be captured in formal rules. His critique was based on the insights of modern continental philosophers such as Merleau-Ponty and Heidegger, and was directed at the first wave of AI research which used high level formal symbols to represent reality and tried to reduce intelligence to symbol manipulation.
When Dreyfus' ideas were first introduced in the mid-1960s, they were met with ridicule and outright hostility. But by the 1980s, many of his perspectives were rediscovered by researchers working in robotics and the new field of connectionism—approaches now called "sub-symbolic" because they eschew early AI research's emphasis on high level symbols. Historian and AI researcher Daniel Crevier writes: "time has proven the accuracy and perceptiveness of some of Dreyfus's comments." Dreyfus would say in 2007 "I figure I won and it's over—they've given up."
The grandiose promises of artificial intelligence
In Alchemy and AI (1965) and What Computers Can't Do (1972), Dreyfus summarized the history of artificial intelligence and ridiculed the unbridled optimism that permeated the field. For example, Herbert Simon, following the success of his program General Problem Solver (1957), predicted that by 1967:
- A computer would be world champion in chess.
- A computer would discover and prove an important new mathematical theorem.
- Most theories in psychology will take the form of computer programs.
The press reported these predictions in glowing reports of the imminent arrival of machine intelligence.
Dreyfus felt that this optimism was totally unwarranted. He believed that they were based on false assumptions about the nature of human intelligence. Pamela McCorduck explains Dreyfus position:
[A] great misunderstanding accounts for public confusion about thinking machines, a misunderstanding perpetrated by the unrealistic claims researchers in AI have been making, claims that thinking machines are already here, or at any rate, just around the corner.
These predictions were based on the success of an "information processing" model of the mind, articulated by Newell and Simon in their physical symbol systems hypothesis, and later expanded into a philosophical position known as computationalism by philosophers such as Jerry Fodor and Hillary Putnam. Believing that they had successfully simulated the essential process of human thought with simple programs, it seemed a short step to producing fully intelligent machines. However, Dreyfus argued that philosophy, especially 20th century philosophy, had discovered serious problems with this information processing viewpoint. The mind, according to modern philosophy, is nothing like a computer.
Dreyfus' four assumptions of artificial intelligence research
In Alchemy and AI and What Computers Can't Do, Dreyfus identified four philosophical assumptions that supported the faith of early AI researchers that human intelligence depended on the manipulation of symbols. "In each case," Dreyfus writes, "the assumption is taken by workers in [AI] as an axiom, guaranteeing results, whereas it is, in fact, one hypothesis among others, to be tested by the success of such work."
- The biological assumption
- The brain processes information in discrete operations by way of some biological equivalent of on/off switches.
In the early days of research into neurology, scientists realized that neurons fire in all-or-nothing pulses. Several researchers, such as Walter Pitts and Warren McCulloch, argued that neurons functioned similar to the way Boolean logic gates operate, and so could be imitated by electronic circuitry at the level of the neuron. When digital computers became widely used in the early 50s, this argument was extended to suggest that the brain was a vast physical symbol system, manipulating the binary symbols of zero and one. Dreyfus was able to refute the biological assumption by citing research in neurology that suggested that the action and timing of neuron firing had analog components. To be fair, however, Daniel Crevier observes that "few still held that belief in the early 1970s, and nobody argued against Dreyfus" about the biological assumption.
- The psychological assumption
- The mind can be viewed as a device operating on bits of information according to formal rules.
He refuted this assumption by showing that much of what we "know" about the world consists of complex attitudes or tendencies that make us lean towards one interpretation over another. He argued that, even when we use explicit symbols, we are using them against an unconscious background of commonsense knowledge and that without this background our symbols cease to mean anything. This background, in Dreyfus' view, was not implemented in individual brains as explicit individual symbols with explicit individual meanings.
- The epistemological assumption
- All knowledge can be formalized.
This concerns the philosophical issue of epistemology, or the study of knowledge. Even if we agree that the psychological assumption is false, AI researchers could still argue (as AI founder John McCarthy has) that it was possible for a symbol processing machine to represent all knowledge, regardless of whether human beings represented knowledge the same way. Dreyfus argued that there was no justification for this assumption, since so much of human knowledge was not symbolic.
- The ontological assumption
- The world consists of independent facts that can be represented by independent symbols
Dreyfus also identified a subtler assumption about the world. AI researchers (and futurists and science fiction writers) often assume that there is no limit to formal, scientific knowledge, because they assume that any phenomenon in the universe can be described by symbols or scientific theories. This assumes that everything that exists can be understood as objects, properties of objects, classes of objects, relations of objects, and so on: precisely those things that can be described by logic, language and mathematics. The question of what exists is called ontology, and so Dreyfus calls this "the ontological assumption:" If this is false, then it raises doubts about what we can ultimately know and on what intelligent machines will ultimately be able to help us to do.
The primacy of background coping skills
In Mind Over Machine (1986), written during the heyday of expert systems, Dreyfus analyzed the difference between human expertise and the programs that claimed to capture it. This expanded on ideas from What Computers Can't Do, where he had made a similar argument criticizing the "cognitive simulation" school of AI research practiced by Allen Newell and Herbert Simon in the 1960s.
Dreyfus argued that human problem solving and expertise depend on our background sense of the context, of what is important and interesting given the situation, rather than on the process of searching through combinations of possibilities to find what we need. Dreyfus would describe it in 1986 as the difference between "knowing-that" and "knowing-how", based on Heidegger's distinction of present-at-hand and ready-to-hand.
Knowing-that is our conscious, step-by-step problem solving abilities. We use these skills when we encounter a difficult problem that requires us to stop, step back and search through ideas one at time. At moments like this, the ideas become very precise and simple: they become context free symbols, which we manipulate using logic and language. These are the skills that Newell and Simon had demonstrated with both psychological experiments and computer programs. Dreyfus agreed that their programs adequately imitated the skills he calls "knowing-that."
Knowing-how, on the other hand, is the way we deal with things normally. We take actions without using conscious symbolic reasoning at all, as when we recognize a face, drive ourselves to work or find the right thing to say. We seem to simply jump to the appropriate response, without considering any alternatives. This is the essence of expertise, Dreyfus argued: when our intuitions have been trained to the point that we forget the rules and simply "size up the situation" and react.
Our sense of the situation is based, Dreyfus argues, on our goals, our bodies and our culture—all of our unconscious intuitions, attitudes and knowledge about the world. This “context” or "background" (related to Heidegger's Dasein) is a form of knowledge that is not stored in our brains symbolically, but intuitively in some way. It affects what we notice and what we don't notice, what we expect and what possibilities we don't consider: we discriminate between what is essential and inessential. The things that are inessential are relegated to our "fringe consciousness" (borrowing a phrase from William James): the millions of things we're aware of, but we're not really thinking about right now.
Dreyfus claimed that he could see no way that AI programs, as they were implemented in the 70s and 80s, could capture this background or do the kind of fast problem solving that it allows. He argued that our unconscious knowledge could never be captured symbolically. If AI could not find a way to address these issues, then it was doomed to failure, an exercise in "tree climbing with one's eyes on the moon."
Dreyfus began to formulate his critique in the early 1960s while he was a professor at MIT, then a hotbed of artificial intelligence research. His first publication on the subject is a half-page objection to a talk given by Herbert Simon in the spring of 1961. Dreyfus was especially bothered, as a philosopher, that AI researchers seemed to believe they were on the verge of solving many long standing philosophical problems within a few years, using computers.
Alchemy and AI
In 1965, Dreyfus was hired (with his brother Stuart Dreyfus' help) by Paul Armer to spend the summer at RAND Corporation's Santa Monica facility, where he would write Alchemy and AI, the first salvo of his attack. Armer had thought he was hiring an impartial critic and was surprised when Dreyfus produced a scathing paper intended to demolish the foundations of the field. (Armer stated he was unaware of Dreyfus' previous publication.) Armer delayed publishing it, but ultimately realized that "just because it came to a conclusion you didn't like was no reason not to publish it." It finally came out as RAND Memo and soon became a best seller.
The paper flatly ridiculed AI research, comparing it to alchemy: a misguided attempt to change metals to gold based on a theoretical foundation that was no more than mythology and wishful thinking. It ridiculed the grandiose predictions of leading AI researchers, predicting that there were limits beyond which AI would not progress and intimating that those limits would be reached soon.
The paper (according to Pamela McCorduck) "caused an uproar". The AI community's response was derisive and personal. Seymour Papert dismissed one third of the paper as "gossip" and claimed that every quotation was deliberately taken out of context. Herbert Simon accused Dreyfus of playing "politics" so that he could attach the prestigious RAND name to his ideas. Simon says "what I resent about this was the RAND name attached to that garbage".
Dreyfus, who taught at MIT, remembers that his colleagues working in AI "dared not be seen having lunch with me." Joseph Weizenbaum, the author of ELIZA, felt his colleagues' treatment of Dreyfus was unprofessional and childish. Although he was an outspoken critic of Dreyfus' positions, he recalls "I became the only member of the AI community to be seen eating lunch with Dreyfus. And I deliberately made it plain that theirs was not the way to treat a human being."
The paper was the subject of a short in The New Yorker magazine on June 11, 1966. The piece mentioned Dreyfus' contention that, while computers may be able to play checkers, no computer could yet play a decent game of chess. It reported with wry humor (as Dreyfus had) about the victory of a ten year old over the leading chess program, with "even more than its usual smugness."
In hopes of regaining AI's reputation, Seymour Papert arranged a chess match between Dreyfus and Richard Greenblatt's Mac Hack program. Dreyfus lost, much to Papert's satisfaction. An Association for Computing Machinery bulletin used the headline:
- "A Ten Year Old Can Beat the Machine— Dreyfus: But the Machine Can Beat Dreyfus"
Dreyfus complained in print that he hadn't said a computer will never play chess, to which Herbert Simon replied: "You should recognize that some of those who are bitten by your sharp-toothed prose are likely, in their human weakness, to bite back ... may I be so bold as to suggest that you could well begin the cooling---a recovery of your sense of humor being a good first step."
By the early 1990s several of Dreyfus' radical opinions had become mainstream.
Failed predictions. As Dreyfus had foreseen, the grandiose predictions of early AI researchers failed to come true. Fully intelligent machines (now known as "strong AI") did not appear in the mid-1970s as predicted. HAL 9000 (whose capabilities for natural language, perception and problem solving were based on the advice and opinions of Marvin Minsky) did not appear in the year 2001. "AI researchers", writes Nicolas Fearn, "clearly have some explaining to do." Today researchers are far more reluctant to make the kind of predictions that were made in the early days. (Although some futurists, such as Ray Kurzweil, are still given to the same kind of optimism.)
The biological assumption, although common in the forties and early fifties, was no longer assumed by most AI researchers by the time Dreyfus published What Computers Can't Do. Although many still argue that it is essential to reverse-engineer the brain by simulating the action of neurons (such as Ray Kurzweil or Jeff Hawkins), they don't assume that neurons are essentially digital, but rather that the action of analog neurons can be simulated by digital machines to a reasonable level of accuracy. (Alan Turing had made this same observation as early as 1950.)
The psychological assumption and unconscious skills. Many AI researchers have come to agree that human reasoning does not consist primarily of high-level symbol manipulation. In fact, since Dreyfus first published his critiques in the 60s, AI research in general has moved away from high level symbol manipulation or "GOFAI", towards new models that are intended to capture more of our unconscious reasoning. Daniel Crevier writes that by 1993, unlike 1965, AI researchers no longer made the psychological assumption, and had continued forward without it. These new "sub-symbolic" approaches include:
- Computational intelligence paradigms, such as neural nets, evolutionary algorithms and so on are mostly directed at simulated unconscious reasoning. Dreyfus himself agrees that these sub-symbolic methods can capture the kind of "tendencies" and "attitudes" that he considers essential for intelligence and expertise.
- Research into commonsense knowledge has focussed on reproducing the "background" or context of knowledge.
- Robotics researchers like Hans Moravec and Rodney Brooks were among the first to realize that unconscious skills would prove to be the most difficult to reverse engineer. (See Moravec's paradox.) Brooks would spearhead a movement in the late 80s that took direct aim at the use of high-level symbols, called Nouvelle AI. The situated movement in robotics research attempts to capture our unconscious skills at perception and attention.
Although clearly AI research has come to agree with Dreyfus, McCorduck writes that "my impression is that this progress has taken place piecemeal and in response to tough given problems, and owes nothing to Dreyfus."
The AI community, with a few exceptions, chose not to respond to Dreyfus directly. "He's to too silly to take seriously" a researcher told Pamela McCorduck. Marvin Minsky said of Dreyfus (and the other critiques coming from philosophy) that "they misunderstand, and should be ignored." When Dreyfus expanded Alchemy and AI to book length and published it as What Computers Can't Do in 1972, no one from the AI community chose to respond (with the exception of a few critical reviews). McCorduck asks "If Dreyfus is so wrong-headed, why haven't the artificial intelligence people made more effort to contradict him?"
Part of the problem was the kind of philosophy that Dreyfus used in his critique. Dreyfus was an expert in modern European philosophers (like Heidegger and Merleau-Ponty), as Pamela McCorduck points out. AI researchers of the 1960s, by contrast, based their understanding of the human mind on engineering principles and efficient problem solving techniques related to management science. On a fundamental level, they spoke a different language. Edward Feigenbaum complained "What does he offer us? Phenomenology! That ball of fluff. That cotton candy!" In 1965, there was simply too huge a gap between European philosophy and artificial intelligence, a gap that has since been filled by cognitive science, connectionism and robotics research. It would take many years before artificial intelligence researchers were able to address the issues that were important to continental philosophy, such as situatedness, embodiment, perception and gestalt.
Another problem was that he claimed (or seemed to claim) that AI would never be able to capture the human ability to understand context, situation or purpose in the form of rules. But (as Peter Norvig and Stuart Russell would later explain), an argument of this form can not be won: just because one can not imagine the rules, this does not mean that no such rules exist. They quote Alan Turing's answer to all arguments similar to Dreyfus':
"we cannot so easily convince ourselves of the absence of complete laws of behaviour ... The only way we know of for finding such laws is scientific observation, and we certainly know of no circumstances under which we could say, 'We have searched enough. There are no such laws.'"
Dreyfus did not anticipate that AI researchers would realize their mistake and begin to work towards new solutions, moving away from the symbolic methods that Dreyfus criticized. In 1965, he did not imagine that such programs would one day be created, so he claimed AI was impossible. In 1965, AI researchers did not imagine that such programs were necessary, so they claimed AI was almost complete. Both were wrong.
A more serious issue was the impression that Dreyfus' critique was incorrigibly hostile. McCorduck writes "His derisiveness has been so provoking that he has estranged anyone he might have enlightened. And that's a pity." Daniel Crevier writes that "time has proven the accuracy and perceptiveness of some of Dreyfus's comments. Had he formulated them less aggressively, constructive actions they suggested might have been taken much earlier."
- Philosophy of artificial intelligence
- Hubert Dreyfus
- Adaptive unconscious
- Church Turing Thesis
- Computer Chess
- ^ Note also that Dreyfus was one of the only non-computer scientists asked for a comment in IEEE's survey of AI's greatest controversies. (Hearst & Hirsh 2000)
- ^ McCorduck 2004, pp. 211–243.
- ^ Crevier 1993, pp. 120–132.
- ^ a b Crevier 1993, p. 125.
- ^ Quoted in Fearn 2007, p. 51
- ^ McCorduck 2004, p. 212.
- ^ McCorduck 2004, p. 211.
- ^ Dreyfus 1979, p. 157.
- ^ McCorduck 2004, pp. 51–57, 88–94, Crevier 1993, p. 30, Russell & Norvig 2003, p. 15−16 and see also Pitts & McCullough 1943
- ^ Dreyfus 1992, pp. 158–62.
- ^ a b c Crevier 1993, p. 126.
- ^ Dreyfus & Dreyfus 1986 and see From Socrates to Expert Systems The "knowing-how"/"knowing-that" terminology was introduced in the 1950s by philosopher Gilbert Ryle.
- ^ Dreyfus 1992, p. 119.
- ^ McCorduck 2004, p. 225.
- ^ Paul Armer, quoted in McCorduck (2004, p. 226)
- ^ McCorduck 2004, p. 225-227.
- ^ McCorduck 2004, p. 238.
- ^ a b McCorduck 2004, p. 230.
- ^ McCorduck 2004, pp. 227–228.
- ^ McCorduck 2004, p. 228.
- ^ Quoted in McCorduck (2004, p. 226)
- ^ Quoted in Crevier 1993, p. 122
- ^ Joseph Weizenbaum, quoted in Crevier 1993, p. 123.
- ^ McCorduck 2004, p. 230-232.
- ^ The bulletin was for the Special Interest Group in Artificial Intelligence. (ACM SIGART).
- ^ Quoted in McCorduck (2004, p. 232)
- ^ a b c McCorduck 2004, p. 233.
- ^ Fearn 2007, p. 40.
- ^ a b Kurzweil 2005.
- ^ Hawkins 2004.
- ^ Turing 1950 under "(7) Argument from Continuity in the Nervous System."
- ^ Dreyfus 1992, pp. xiv-xvi.
- ^ See Brooks 1990 or Moravec 1988
- ^ a b McCorduck 2004, p. 236.
- ^ Crevier 1993, p. 143.
- ^ McCorduck 2004, p. 213.
- ^ Quoted in McCorduck (2004, pp. 229–230)
- ^ Turing 1950 under "(8) The Argument from the Informality of Behavior"
- ^ Russell & Norvig 2003, p. 950-51.
- Brooks, Rodney (1990), "Elephants Don't Play Chess", Robotics and Autonomous Systems 6: 3–15, doi:10.1016/S0921-8890(05)80025-9, http://people.csail.mit.edu/brooks/papers/elephants.pdf, retrieved 30 August 2007
- Crevier, Daniel (1993), AI: The Tumultuous Search for Artificial Intelligence, New York, NY: BasicBooks, ISBN 0-465-02997-3
- Dreyfus, Hubert (1965), Alchemy and AI, RAND Corporation
- Dreyfus, Hubert (1972), What Computers Can't Do, New York: MIT Press, ISBN 0-06-090613-8
- Dreyfus, Hubert (1979), What Computers Can't Do, New York: MIT Press, ISBN 0-06-090624-3 .
- Dreyfus, Hubert; Dreyfus, Stuart (1986), Mind over Machine: The Power of Human Intuition and Expertise in the Era of the Computer, Oxford, U.K.: Blackwell .
- Fearn, Nicholas (2007), The Latest Answers to the Oldest Questions: A Philosophical Adventure with the World's Greatest Thinkers, New York: Grove Press .
- Gladwell, Malcolm (2005), Blink: The Power of Thinking Without Thinking, Boston: Little, Brown, ISBN 0-316-17232-4 .
- Hearst, Marti A.; Hirsh, Haym; Bundy, A.; Berliner, H.; Feigenbaum, E.A.; Buchanan, B.G.; Selfridge, O.; Michie, D. et al. (Jan./Feb. 2000), "AI's Greatest Trends and Controversies", IEEE Intelligent Systems 15 (1): 8–17, doi:10.1109/5254.820322.
- Horst, Steven (Fall 2005), "The Computational Theory of Mind", in Zalta, Edward N., The Stanford Encyclopedia of Philosophy, http://plato.stanford.edu/archives/fall2005/entries/computational-mind/ .
- Kurzweil, Ray (2005), The Singularity is Near, New York: Viking Press, ISBN 0-670-03384-7 .
- McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, MA: A. K. Peters, Ltd., ISBN 1-56881-205-1, http://www.pamelamc.com/html/machines_who_think.html
- Moravec, Hans (1988), Mind Children, Harvard University Press, ISBN 0674576160
- Newell, Allen; Simon, H. A. (1963), "GPS: A Program that Simulates Human Thought", in Feigenbaum, E.A.; Feldman, J., Computers and Thought, New York: McGraw-Hill
- Russell, Stuart J.; Norvig, Peter (2003), Artificial Intelligence: A Modern Approach (2nd ed.), Upper Saddle River, New Jersey: Prentice Hall, ISBN 0-13-790395-2, http://aima.cs.berkeley.edu/
- Turing, Alan (October 1950), "Computing Machinery and Intelligence", Mind LIX (236): 433–460, doi:10.1093/mind/LIX.236.433, ISSN 0026-4423, http://loebner.net/Prizef/TuringArticle.html, retrieved 2008-08-18
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