Dark Cloud

Dark Cloud
Dark Cloud
A boy with neck-length brown hair, brown eyes and a green hat is holding his left hand near his face. The back of his glove has a glowing stone embedded onto it which has an image of a windmill and a bright day inside of it. Behind him is a silhouetted village and a dark, cloudy sky; one of the houses has its windows lit from the inside. "Dark Cloud" is written above the boy.
Developer(s) Level-5
Publisher(s) Sony Computer Entertainment
Designer(s) Akihiro Hino
Composer(s) Tomohito Nishiura
Platform(s) PlayStation 2
Release date(s)
  • JP December 14, 2000[1]
  • NA May 29, 2001[2]
  • EU September 21, 2001
Genre(s) Action RPG
Mode(s) Single-player
Rating(s)
Media/distribution 1 DVD

Dark Cloud (ダーククラウド Dāku Kuraudo?) is a role-playing video game for the PlayStation 2 (PS2) video game console. It was developed by Level-5 and published by Sony Computer Entertainment in 2000 and 2001 in Japan and American/PAL regions respectively. The gameplay of Dark Cloud combines action role-playing with elements of city-building games. A sequel to the game, Dark Cloud 2 (or Dark Chronicle), was released two years later.

The game's story focuses on a group of adventurers who have all been affected by the destruction caused by a being called the Dark Genie and decide to band together to fight against it. The main protagonist is Toan, a boy who is given a magical stone called the Atlamillia by the Fairy King, which has the power to rebuild the destroyed areas.

The game was originally intended to be a launch title for the PS2 but was eventually released later in the year.[3] The game was generally well received by critics with praise toward its blend of gameplay types. The game has sold more than 1 million units worldwide according to Level-5.[4]

Contents

Gameplay

Dark Cloud is a third person role-playing game in which the player moves through randomly-generated dungeons, battling monsters and collecting items. Inside of these dungeons, at uncertain floors or levels, the player may have the option of entering a separate area which contains stronger monsters and more valuable treasure. The player will sometimes 'Duel' an enemy. In this unusual type of battle, the player must press a sequence of buttons shown on the screen correctly to win, similarly to a quick time event.[5]

Another part of Dark Cloud's gameplay involves special items called Atla which are used to rebuild the world.[6] These items, which are present in almost every dungeon level, are large spherical objects and can be retrieved only by the main character. When removed from the dungeon, they become pieces of the world (trees, houses, villagers, etc.). These pieces must be placed through Georama mode, an element similar to city-building games, where the player can arrange the pieces of the world onto the landscape. After villagers have been placed, the player can speak to them to discover what their wants are for the rebuilding of the village. As the player approaches the ideals concerning the village restoration and its villagers' preferences, their progress is recorded as a percentage of completion in the Georama menu.[7] When the progress reaches 100%, the village is considered complete.[8]

Unlike most RPGs, instead of the main characters leveling up, their weapons do.[9] The player characters themselves can only grow stronger with the consumption of particular items. Weapons level up by killing enemies and wear over time, and it is necessary to repair them to avoid having them broken and unusable. With the exception of the starting weapon, a broken weapon is immediately removed from the player's inventory. To upgrade a weapon, the player can attach stat-increasing items to it (attack power, speed, ability to kill different types of monsters, elemental attributes, etc.), but a single weapon can only carry a limited number of attachments.[10] To permanently keep the extra statistics the attachements give, the weapon must be leveled up using absorption points, which are gained by defeating enemies. Weapons can be combined after reaching a certain level, giving the player a single weapon with the combined attributes of the two.

Dark Cloud features six different main characters each with their own playstyle; three ranged fighters and three melee fighters each using a different weapon. The melee characters use a variety of blades, hammers and staves, and the ranged characters use magic rings, guns and slingshots. Each character also has a unique ability that helps them move through the dungeons.[11]

Plot

Setting

Dark Cloud is set within a fantastic world with two moons called Terra. The world is made of two main continents referred to as the East and West. The eastern continent has a focus on technology, and the civilization is advanced whereas the western continent is less so, and its people prefer to "live in harmony with nature".[12]

On the western continent are settlements that were sealed away by the Fairy King during the attack by the Dark Genie and where the game primarily takes place; Norune, Matataki, Brownboo, Queens, Muska Lacka and a settlement on one of Terra's moons, Yellow Drops (Brownboo and Yellow Drops being unaffected).

Characters

Dark Cloud features many characters, some of which are playable. Each playable character utilizes different weapons, fighting styles and abilities that aid in the exploration of dungeon areas. The main protagonist, a boy named Toan, fights with daggers, knives and swords. After the events of the prologue, he is tasked with the restoration of the world by the Fairy King.[13] The main antagonist is the Dark Genie, an evil genie released by Colonel Flag, a second class military commander who wants its power to control the world.

During the course of the game, Toan meets new characters who can only be chosen to explore and battle in dungeons. The player must accomplish in-game events for new characters to join. The available characters include: Xiao, a slingshot-wielding 'catgirl'; Goro, a hunter from Matataki Village who uses large hammers; Ruby, a magic-ring-using genie from Queens; Ungaga, a Muska Lacka warrior using staves; and Osmond, leader of the Moon People equipped with a variety of guns and blasters.[14]

Story

A book lying opened on a wooden desk at a page with ineligible writing and a sketch of a windmill. Surrounding the book is a light, ink pen, a pair of rounded spectacles, a mug and a piece of paper with more such writing on it.
An ancient book is the source of Dark Cloud's story.

Dark Cloud is a fairy tale read from a book found in ancient, nameless ruins. After scholars had translated the story, its significance and verity became debatable.

The story begins in a chamber called the Dark Shrine where a ceremony of dances is being performed to awaken the Dark Genie, a legendary creature of great power. Colonel Flag, a man wanting such power for war, watches while the ceremony's organizer, a priest of the shrine, explains the legend of the Dark Genie.[15] A large urn containing the genie's spirit billows black smoke and the Dark Genie materializes. The Dark Genie accepts Colonel Flag as its master for releasing it but devours the priest. Told by Flag, the Dark Genie then attacks the western continent, but the Fairy King casts a protective spell around the affected lands. This spell causes the buildings, objects and people to be sealed away in magical orbs, avoiding the Dark Genie's attack, but because of it, are scattered throughout parts of the world.[16]

Toan, whose home is the affected Norune Village, is given a blue stone called the Atlamillia[13] by the Fairy King and learns he must search for the people and objects in the form of floating orbs called Atla.[17] Toan goes to a nearby cave and collects all of the Atla there containing Norune Village and its people. In his exploration of the cave, Toan meets a man called Seda, who challenges him to a sword duel. Toan loses when trying to protect a cat that accidentally was caught in their battle.[18] Seda throws Toan a changing potion as a gift for doing so.[19] The potion is later used on the cat which causes it to change into a half-human/half-cat named Xiao; a new ally who joins Toan on his quest.[20] At the cave's bottom, Toan finds Dran, the god of all beasts and guardian of Norune. The usually peaceful Dran is being possessed by the Dark Genie and attacks.[21] Defeating Dran releases him from the genie's control and he suggests Toan find the Moon People, directing the two toward Great Treant in Matataki Village.[22]

As they move into Matataki, Toan is challenged by a boy named Goro.[23] After being defeated, Goro runs back up to his tree house, dropping the magical earrings which allows one to understand the creatures of the forest, including the Great Treant. Goro eventually joins Toan's party. After speaking with Treant, who tells of where to find the Moon People, the group fights through nearby Wise Owl Forest to reach its final area. There they face the giant possessed primate called Master Utan, the guardian of the forest, and free him from the Genie's control.[24] Toan and the others afterward venture deeper into the forest, making their way to Brownboo, an unaffected village where the Moon People reside. There they are captured by the Moon People for being trespassing strangers. Learning of the Dark Genie, the Moon People release the group and together suppose a plan on how to defeat the Dark Genie permanently. The Moon People want to call the Moon Ship using the Moon Orb.[25] To find the orb, Toan and party travel to the seaside village of Queens[26] where they learn of a shipwreck that could be keeping it. The village had suffered the same fate as the previous two, apart from one shop run by a man named Rando, who tells them of this shipwreck. While searching the shipwreck for the orb, the party find and restores the city of Queens and Toan finds a lamp that kept a genie, Ruby, who joins the group.[27] The party also hears the story of the former queen, La Saia, who was abandoned by her lover at the altar, and who threw herself into the sea in despair. A shopkeeper who initially refuses the party entry to his store also tells them the local story of an orb that will grant immortality, but at the cost of whatever the owner most values apart from their life. In the final area of the shipwreck, Toan and party meet with La Saia's ghost, who serves as the dungeon boss. After defeating La Saia, her fiancée, Rando comes into the sanctuary and apologizes to La Saia, revealing that he was knocked out by the Life Orb for the wedding, in order to destroy what he most valued. He then hands Toan the Moon Orb, and joins La Saia by destroying the Life Orb. [28]

Still unable to summon the Moon Ship even with the orb,[29] the Moon People send Toan and the others to the desert village of Muska Lacka. They find the Sun and Moon Temple and begin to collect the Atla there to restore the village. During this, Toan befriends a desert warrior named Ungaga, who later joins. After reaching the last floor of the temple, they face The King’s Curse. When defeated, a passage opens that leads to the Moon Ship. With the help of the Moon People, the ship is finally able to be activated. They travel to a moon city, Yellow Drops, where Toan meets Osmond, a Moon Person, who asks for help in collecting pieces of a giant battle robot called the Sun Giant. The Moon People, who have lost their magical abilities, believe they can destroy the Dark Genie for good by using this robot. After meeting Osmond, he too joins the group. Toan and party collect the scattered pieces of the robot by searching the Moon Sea. Toan collects the final piece, a powerful energy source, by fighting a giant Minotaur in a coliseum-like battle there. When the Sun Giant is completed, Toan and party, with a crew of Moon People, pilot the Sun Giant towards the Dark Heaven Castle, where the Dark Genie now resides.[30]

The group arrives at the castle and confronts the Dark Genie. After defeating the genie, they learn it was actually a rat that had absorbed some of the true Dark Genie's powers while sealed away in its urn.[31] The true Dark Genie had possessed Colonel Flag and it destroys the Sun Giant.[32] The power is too great for Flag's body to stand and Flag dies. Toan continues to pursue the Dark Genie and enters the castle where he finds Seda who explains how it was his fault the Dark Genie was created.[33] He reveals that he accepted tremendous dark power into his body in order to gain the power to defeat an invading army, and that this led to the genie's birth. Seda opens a portal to the Gallery of Time to allow Toan and the others to find the Atla. Suddenly, the Genie reappears, wanting to reunite with Seda's body, but Seda kills himself to keep the Genie from his power.[34] They travel through the years of the Gallery of Time to collect and view the memories Seda had infused into the Gallery, in order to learn the full story of the Genie's birth. [35] It transpires that while the power Seda absorbed was necessary to create the Genie, the final cause was the death of his fiancée at the hands of an assassin seeking to kill Seda. Toan is unable to prevent the Dark Genie's creation but then faces and defeats its true form. Toan then completely expends the Atlamilla's powers to revive Seda's fiancée, Sophia.[36]Toan is vanished from the past and is returned to his own time.[37]

Development

Dark Cloud was the first game of the Japanese developer Level-5, lead by designer Akihiro Hino.[1] Development of the game began when the company was founded in October 1998. When the PlayStation 2 was announced on March 2, 1999, Sony president and CEO Ken Kutaragi used a demo of Dark Cloud to show the capabilities of the platform;[1]many elements of the demo were not used in the release version of the game.

In 1999, Sony had an early playable version of Dark Cloud at the Tokyo Game Show. This version focused on a character who needed to return a floating piece of land back to where it originally came from but its location had been replaced with an evil kingdom. The world building parts were demonstrated in this version. At the Tokyo Game Show in 2000, a more complete demo was available, similar to the final version.

The English release of Dark Cloud had more features added into gameplay, including the ability to upgrade weapons, extra duels and an extra dungeon after completing the game, the Demon Shaft; this location does not appear in the Japanese version.[38]

Audio

A boy character running from right to left. Behind him is a small, cylindrical two-floor house with stairs on the outside leading to the top, surrounded by a dirt road.
Dark Cloud Official Soundtrack cover art

The Dark Cloud Official Soundtrack was released to the Japanese market in late 2001. The soundtrack, composed by Tomohito Nishiura, consists of forty-six tracks.

Dark Cloud Official Soundtrack
No. Title Length
1. "Main Theme"    
2. "The Ceremony"    
3. "The Village Festival"    
4. "The Destruction of Norune Village"    
5. "The Resurrection of Norune Village"    
6. "Open Your Eyes"    
7. "Norune Village"    
8. "Divine Beast Cave"    
9. "The Spirit King"    
10. "Divine Beast Dran"    
11. "Matataki Village"    
12. "Battle!"    
13. "Reminiscence"    
14. "Brownboo"    
15. "Legend of Hunter"    
16. "Wise Owl Forest"    
17. "Forest Guardian Master Utan"    
18. "Queens"    
19. "Broken Promise (Orgel Version)"    
20. "Queens Shipwreck"    
21. "Duel"    
22. "The Ice Queen"    
23. "Broken Promise"    
24. "The Daily Life"    
25. "Stand Up!"    
26. "Muska Lacka"    
27. "Departure"    
28. "If You Strain Your Ears"    
29. "Sun and Moon Palace"    
30. "Take Off"    
31. "The King's Curse"    
32. "Aero Drop"    
33. "Mission!"    
34. "Moon Sea"    
35. "Moon Factory"    
36. "The Land of Hope"    
37. "The Rowdy"    
38. "Memories"    
39. "Black Shadows"    
40. "The Gallery of Time"    
41. "Dark Heaven Castle"    
42. "Time of Destiny"    
43. "Last Battle"    
44. "Emergency"    
45. "Two Moons"    
46. "Main Theme (Bossa Nova Version)"    

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 78.09%[39]
Metacritic 80 out of 100[40]
Review scores
Publication Score
Allgame 4.5/5 stars[41]
Famitsu 28 out of 40[42]
GamePro 4.5/5 stars[43]
GameSpot 8.1 out of 10[11]
GameSpy 79 out of 100[44]
IGN 8.4 out of 10[14]
Absolute Playstation 91 out of 100 [45]

According to Famitsu, Dark Cloud was the 15th best-selling video game during the week of its debut in Japan at 19,615 copies sold.[46] By the end of 2001, the game had sold 70,471 copies in the region.[47] Level-5's Akihiro Hino stated Dark Cloud has sold over 800,000 copies worldwide.[1] In 2002, the game received best-seller re-releases in both Japan (The Best range) and North America (Greatest Hits).

Dark Cloud has an 80% rating on review aggregator site Metacritic, and a 78% rating on Game Rankings.[40][39] Reviews in general are positive but say, in most cases, the main criticisms of the game are toward the repetitive dungeons and battles and lack of strong story. The gameplay is often compared to The Legend of Zelda: Ocarina of Time because it contains features and a main character that are similar,[14][44] while also being likened to Vagrant Story for its weapon system.[11][48] IGN, GameSpot, allgame and others praised Dark Cloud for blending different types of gameplay together successfully.[41] Gamespot calls it "one highly addictive and surprisingly cohesive experience". TotalPlayStation mentions how the town building feature is unique,[49] while Gamespot and IGN say it borrows elements from ActRaiser.[11][14] The battle system has mixed reviews, while some think it is repetitive and monotonous[44][41] in regards to the dungeon crawling, many positive points come from the weapon system and how it is easy to use.[45]

Reviews of the plot were mixed. IGN and TotalPlaystation thought the story, while simple, was "good enough".[14][49] Gameplanet thought the plot was "bland" and "negligible" and that it was one of the factors that brought the game down.[48] Reviews of the game's graphics were more positive. PSXExtreme said it "has...some of the prettiest textures I can think of",[50] while RPGamer and TotalPlaystation thought the visuals "don't slouch", but were not as good when compared to other games like those made by Namco and Square.[49][51] Absolute PlayStation and planetPS2 mention most of the music is "mediocre" and "not too inspiring and sometimes can get monotonous" but reviews of the ambient and general sound effects are positive.[44][45] RPGamer concludes the complete opposite and thinks the "music does an excellent job of setting the mood" but some of the character sound effects are overused.[51] PSXExtreme compares the soundtrack to the soundtrack from Chrono Cross which they say is "actually a very good thing".[50]

See also

  • Dark Cloud 2

References

  1. ^ a b c d Winkler, Chris (2003). "Creator's Talk Interview #2: Akihiro Hino". RPGFan. http://www.rpgfan.com/features/creatorstalk/index2.html. Retrieved 2009-05-24. 
  2. ^ IGN Staff (May 2, 2001). "Sony Announces Ship Date for Dark Cloud". IGN. http://ps2.ign.com/articles/094/094098p1.html. Retrieved 2011-04-08. 
  3. ^ Perry, Douglas C. (September 10, 1999). "The PS2 Launch Titles". IGN.com. http://ps2.ign.com/articles/073/073228p1.html. Retrieved 2009-05-24. 
  4. ^ http://level5ia.com/product/dark-cloud-december-2000/?page=1
  5. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 24. SCES-50295. 
  6. ^ "Dark Cloud :: PS2 Game Review". Kidzworld. http://www.kidzworld.com/article/908-dark-cloud-ps2-game-review. Retrieved 2009-04-06. 
  7. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 17. SCES-50295. 
  8. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 18. SCES-50295. 
  9. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 12. SCES-50295. 
  10. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 11. SCES-50295. 
  11. ^ a b c d Satterfield, Shane (06-05-2001). "Gamespot Review of Dark Cloud". Gamespot. http://uk.gamespot.com/ps2/rpg/darkcloud/index.html?tag=result;title;2. Retrieved 01-01-2010. 
  12. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 3. SCES-50295. 
  13. ^ a b Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Let me bless you with power. There, surprised? That's called "Atlamillia", it's a stone with a magical power."
  14. ^ a b c d e David, Zdyrko (05-30-2001). "IGN Review of Dark Cloud". IGN. http://uk.ps2.ign.com/articles/163/163805p1.html. Retrieved 01-01-2010. 
  15. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Ceremony Organiser: 400 years ago, the Genie of darkness appeared in the East, and with is evil power, the world was burnt away"
  16. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King:You see, just before the village was destroyed by that Genie, I saved the buildings and people by sealing them into spheres called "Atla"."
  17. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: First conquer this wretched Divine Beast's Cave and find Dran's lair. That's your first goal."
  18. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: It's not that you couldn't dodge....You simply didn't dodge...Deliberately."
  19. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I have a gift for you. Have that little one return you the favour."
  20. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Xiao: Woah. I'm like, totally a human"
  21. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Dran: I don't have a clue just how powerful this Genie is, but it was powerful enough to control me."
  22. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Dran:One you reach Matataki, first thing, visit Great Treant."
  23. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Goro: Get ready, the hurt's comin'!"
  24. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Forest Keeper Masterutan"
  25. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Village Chief: The orb of the moon is a sphere to move the Moon Ship."
  26. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Villager: Say, why not go to Queens to find the orb?"
  27. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Ruby: Okay, I've made up my mind! I'm in. I'll fight that Dark Genie with you!"
  28. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Rando: I'm sorry, Toan. Here, this is for you. <Moon orb acquired>"
  29. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Villager: That's strange...it's not working"
  30. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Osmond: Listen Toan. The destination is Dark Heaven Castle."
  31. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Colonel Flag: What you'd called the "Genie", that was this little one here. A lucky little rodent that found its way into the urn while I was still imprisoned. Its mere proximity to me allowed it to absorb tremendous magical power."
  32. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Colonel Flag: I used this fool's body. The fool broke the urn's spell, blinded by greed."
  33. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: He was born here in this castle, long, long ago. This is where the 400-year nightmare began."
  34. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I can't up this body...yet..."
  35. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: Follow the Fragments of Memory I left in the Gallery of Time. They will show you what you need to do..."
  36. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Now is the time to use that hidden power! The power to bring a lost soul back!...It is not too late. Call out for Sophia's wandering soul!"
  37. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Toan!! so it's over now! That evil will never come to life...At least not for some time...Let's go home."
  38. ^ Gamespot Staff (05-30-2001). "Dark Cloud Ships - News at Gamespot". Gamespot UK. http://uk.gamespot.com/ps2/rpg/darkcloud/news.html?sid=2766488&mode=news. Retrieved 01-02-2010. 
  39. ^ a b "Dark Cloud for PlayStation 2". Game Rankings. http://www.gamerankings.com/ps2/197042-dark-cloud/index.html. Retrieved 01-01-2010. 
  40. ^ a b "Dark Cloud for PlayStation 2 Reviews, Ratings, Credits, and More". Metacritic. http://www.metacritic.com/game/playstation-2/dark-cloud. Retrieved 01-01-2010. 
  41. ^ a b c Barnes, J.C.. "Dark Cloud - Review - allgame". allgame. http://allgame.com/game.php?id=26330&tab=review. Retrieved 01-01-2010. 
  42. ^ IGN Staff (December 7, 2000). "Now Playing In Japan - PS2 News". IGN. http://ps2.ign.com/articles/088/088765p1.html. Retrieved 2011-05-15. 
  43. ^ "GamePro Review of Dark Cloud". GamePro. 05-22-2001. http://www.gamepro.com/article/reviews/14159/dark-cloud/. Retrieved 01-01-2010. 
  44. ^ a b c d Garbutt, Russel (06-04-2001). "Gamespy Review of Dark Cloud". planetPS2. Gamespy. Archived from the original on February 28, 2005. http://web.archive.org/web/20050228032100/http://www.planetps2.com/features/reviews/2001/darkcloud/index3.shtml. Retrieved 01-01-2010. 
  45. ^ a b c Gibson, Robert. "Dark Cloud". Absolute Playstation. http://www.absolute-playstation.com/dark_cloud/dark_cloud_review.htm. Retrieved 01-02-2010. 
  46. ^ "ゲームソフト販売ランキング TOP30" (in Japanese). Famitsu. December 21, 2000. http://www.famitsu.com/game/rank/2000/12/21/index.html. Retrieved 2011-04-08. 
  47. ^ "GEIMIN.NET/2001年テレビゲームソフト売り上げTOP300" (in Japanese). Geimin.net. http://geimin.net/da/db/2001_ne_fa/index.php. Retrieved 2011-04-08. 
  48. ^ a b Sieg (12-27-2001). "Gameplanet Reviews - Dark Cloud". Gameplanet. http://old.gameplanet.co.nz/mag.dyn/Reviews/2354,2.html. Retrieved 01-22-2010. 
  49. ^ a b c Bishop, Sam (03-28-2001). "Dark Cloud - Playstation 2 Review". Total PlayStation. http://totalplaystation.com/ps2/Dark-Cloud/reviews/318. Retrieved 01-02-2010. 
  50. ^ a b Katayev, Arnold (08-06-2001). "Dark Cloud Review". PSXExtreme. http://www.psxextreme.com/ps2-reviews/51.html. Retrieved 01-19-2010. 
  51. ^ a b Whitehead, Anna Marie. "RP Gamer > Retroview > Dark Cloud". RPGamer. http://www.rpgamer.com/games/darkcloud/darkcloud/reviews/darkcloudstrev1.html. Retrieved 01-19-2010. 

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