Solipsis

Solipsis

Infobox_Software
name = Solipsis


caption =
developer = France Télécom - R&D Division
latest_release_version = 0.10
latest_release_date = November 30, 2005
operating_system = Microsoft Windows, Linux and Mac OS
genre = Peer-to-Peer, MMORPG
license = LGPL
website = [http://solipsis.netofpeers.net solipsis.netofpeers.net]

Solipsis is a free and open source system for a massively multi-participant shared virtual world designed by Joaquin Keller and Gwendal Simon at France Télécom Research and Development Labs. It aims to provide the infrastructure for a Metaverse-like public virtual territory. Relying on a peer-to-peer architecture, the virtual world may potentially be inhabited by a theoretically unlimited number of participants.

Motivations

A central objective of Solipsis is to create a virtual world which is as independent as possible from the influence of private interests, such as server ownership. In order to achieve this, it is based around a peer to peer model rather than the traditional server-client one. Additionally, it aims to give users more flexibility in designing interfaces and content in their individual segments of the virtual world. [cite web
url=http://www.p2pfoundation.net/Introduction
title=Introduction
last=Simon
first=Gwendal
publisher=P2P Foundation
accessdate=2008-08-02
]

Main Principles

A Solipsis entity is a basic element of the virtual world. To exist, an entity should run a "node" that may be controlled by a "navigator". Nodes are self-organized in a pure peer-to-peer network, in which relationships depend on virtual proximity. A navigator is mainly a graphical user interface, but some communication services may be added to one for interaction between entities.

The virtual world is initially empty and is only filled by entities run by end users' computers. All Solipsis nodes are functionally equal, and no preordained infrastructure is required. This eliminates as far as possible any restrictions on the content or functionality of the world.

Current status

Solipsis currently consists of:
*A peer-to-peer protocol over UDP. The Solipsis protocol gives a node the ability to broadcast its presence within the virtual world. Moreover, this protocol aims to guarantee the maintenance of some global properties.
*A node-navigator interface, which takes the form of an API between the node and the navigator. Currently written in XML-RPC, this interface allows a navigator to control a node and to retrieve information on its virtual surroundings.
*A basic implementation of a Solipsis Node and a Solipsis navigator licensed under the LGPL. The navigator features a two-dimensional representation of the virtual world. The design of current interface resembles YackPack, an interactive system developed at Stanford University. Interaction between entities consists only of chat.
*Some other services, which implement blogs, some identity fields for social networking, file sharing, and graphical chat.

ee also

*"Snow Crash"
*OSMP
*Croquet project
*Second Life
*Twinverse

References

External links

* [http://www.solipsis.org Solipsis Homepage]
* [http://solipsis.netofpeers.net Prior Solipsis project Homepage]
* [http://metaverse.sourceforge.net/ Open Source Metaverse Project]
* [http://news.com.com/A+virtual+world+with+peer-to-peer+style/2100-1025_3-5698499.html A Virtual World With Peer-to-Peer Style]
* [http://www.newscientist.com/article.ns?id=dn7372 Gamers to rule their own virtual worlds]
* [http://www.wired.com/news/games/0,2101,65865,00.html Gamers Eye Open Virtual Worlds]


Wikimedia Foundation. 2010.

Игры ⚽ Нужно сделать НИР?

Look at other dictionaries:

  • Solipsism — (Latin: solus , alone + ipse , self) is the philosophical idea that My mind is the only thing that I know exists. Solipsism is an epistemological or metaphysical position that knowledge of anything outside the mind is unjustified. The external… …   Wikipedia

  • Виртуальный мир — Виртуальный мир  жанр интернет сообщества, который часто принимает форму компьютерно моделированной среды. Находясь в этой среде пользователи могут взаимодействовать друг с другом, пользоваться заранее созданными компьютерными объектами или… …   Википедия

  • RealXtend — Логотип Создатели Геймдизайнер Juha Hulkko Сайт …   Википедия

  • Social software — encompasses a range of software systems that allow users to interact and share data. This computer mediated communication has become very popular with social sites like MySpace and Facebook, media sites like Flickr and YouTube, and commercial… …   Wikipedia

  • Second Life — Developer(s) Linden Research, Inc Engine Proprietary …   Wikipedia

  • Active Worlds — Developer(s) Active Worlds, Inc. Publisher(s) …   Wikipedia

  • Overlay network — An overlay network is a computer network which is built on the top of another network. Nodes in the overlay can be thought of as being connected by virtual or logical links, each of which corresponds to a path, perhaps through many physical links …   Wikipedia

  • Halo (series) — For other uses, see Halo (disambiguation). Halo The current logo of the franchise …   Wikipedia

  • Croquet Project — Original author(s) Alan Kay, Julian Lombardi, Mark P. McCahill, Andreas Raab, David P. Reed, and David A. Smith Initial release 2007 Operating system Unix like, Windows, Mac OS X …   Wikipedia

  • Metaverse — The Metaverse is our collective online shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space,[1] including the sum of all virtual worlds, augmented reality, and the internet. The… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”