K-line (artificial intelligence)

K-line (artificial intelligence)

A K-line, or Knowledge-line, is a mental agent which represents an association of a group of other mental agents found active when a subject solves a certain problem or formulates a new idea. These were first described in Marvin Minsky's essay , published in 1980 in the journal "Cognitive Science",

"Whenever you 'get a good idea', solve a problem, or have a memorable experience, you activate a K-line to 'represent' it. A K-line is a wirelike structure that attaches itself to whichever mental agents are active when you solve a problem or have a good idea.

When you activate that K-line later, the agents attached to it are aroused, putting you into a 'mental state' much like the one you were in when you solved that problem or got that idea. This should make it relatively easy for you to solve new, similar problems!" (1998, p. 82.)

References

*Minsky, Marvin; "The Society of Mind" ISBN 0-671-65713-5 March 15, 1998.
*Minsky, Marvin; Papert, Seymour; "Perceptrons: An Introduction to Computational Geometry" ISBN 0-262-63111-3 December 28, 1987.

External links

* [http://www.cogsci.rpi.edu/CSJarchive/1980v04/i02/p0117p0133/MAIN.PDF Minsky's "K-lines: A Theory of Memory"]
* [http://metainformaciones.blogspot.com/2005/02/minksy-y-la-programacin.html Why Programming is a Good Medium for Expressing Poorly Understood and Sloppily Formulated Ideas]


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