Scott Miller (programmer)

Scott Miller (programmer)

Scott Miller is an entrepreneur and former game programmer. Miller is the founder and CEO of Apogee Software, Ltd. (dba 3D Realms Entertainment), started in 1987. He started as game programmer, but now handles primary business duties of the company, as well as producing and co-designing all third-party games associated with the company, including "Wolfenstein 3D", "", "Terminal Velocity", "Max Payne" and "Prey".

Miller also authors one of the industry's leading blogs, www.GameMatters.com, where his views show him to be a strong proponent of studio independence, and of studios and publishers creating original brands rather than licencing brands from other media sources.

Miller is noted in the industry for his integration of marketing and gameplay hooks within a game's central concept and design. He pioneered the shareware method of game distribution where one episode of a game is released freely through digital distribution, and the follow-up episodes are sold through the company. In effect, the free episode is the carrot-on-a-stick; an advertisement to purchase the remaining, commercial episodes. "Kingdom of Kroz", in 1987, was the first game to use this method, which Miller refers to as the "Apogee Model."

Upon success with this model with the seven "Kroz" episodes, Miller left his full-time job in mid-1990 and devoted full efforts into growing Apogee. As a side note, it was at this time that Miller contacted key members at Softdisk (a monthly software magazine delivered on floppy disks to subscribers) who later formed id Software, and convinced them to make "Commander Keen" as a shareware game to be released through Apogee, which proved to be an outstanding success, and led id Software to become an independent studio.

Miller began writing computer games in 1975 on a Wang 2000 while living in Australia. He wrote several DOS games that circulated widely on BBS file bases:
*"Computer Quiz"
*"Astronomy Quiz"
*"BASIC Quiz"
*"Beyond the Titanic"
*"Supernova"
*"Kingdom of Kroz"
*"Word Whiz
*"Trek Trivia"

Miller was also a professional industry writer in the '80s, having co-authored a book on beating video games, "Shootout: Zap the Video Games", and writing a weekly column for The Dallas Morning News for four years ('82-'85), titled "Video Vision", and later changed to "Computer Fun". He's also written for COMPUTE!'s PC & PCjr and other now defunct national game industry magazines.

Miller was later instrumental in the formation of Gathering of Developers in 1998, a new publisher created with the aid of several leading game studios, and later sold to Take-Two Interactive.

External links

* [http://www.linkedin.com/in/dukenukem Scott Miller's LinkedIn profile]
* [http://dukenukem.typepad.com/ Game Matters, Miller's blog]
* [http://www.3drealms.com/bio/miller.html Scott Miller's biography at 3D Realms]
* [http://www.mobygames.com/developer/sheet/view/developerId,2152/ "Scott Miller"] profile at MobyGames


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • Scott Miller — may refer to:*Scott Miller (programmer), programmer and founder of Apogee Software *Scott Miller (writer, director), scholar, writer, composer, and director; also founder of New Line Theatre, an alternative musical theatre company in St. Louis,… …   Wikipedia

  • Development of Duke Nukem Forever — The video game Duke Nukem Forever spent fifteen years in development, from 1996 to 2011. It is a first person shooter for PC, PlayStation 3 and Xbox 360,[1] developed by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. It is a… …   Wikipedia

  • Duke Nukem (character) — Duke Nukem Duke Nukem as he appears in Duke Nukem Forever Series Duke Nukem First game Duke Nukem (1991) Created by …   Wikipedia

  • Prey (video game) — Prey Developer(s) Human Head Studios 3D Realms (Producer) Venom Games (Xbox 360 port) Aspyr Media (Mac port) …   Wikipedia

  • Id Software — Infobox Company company name = id Software company company type = Private foundation = Shreveport, Louisiana, USA (February 1, 1991) location = Mesquite, Texas key people = John Carmack, Lead Programmer Todd Hollenshead, CEO Kevin Cloud, Artist… …   Wikipedia

  • Commander Keen — 5 title screen Developer(s) id Software (DOS) David A. Palmer Productions (GBC …   Wikipedia

  • Chex Quest — Developer(s) Digital Café Publisher(s) …   Wikipedia

  • Duke Nukem 3D — Developer(s) 3D Realms (MS DOS) Tiger Electronics (Game.com) Lion Entertainment, Inc. (Mac OS) Lobotomy Software (Sega Saturn) Aardvark Software (Playst …   Wikipedia

  • Death Rally — Developer(s) Remedy (PC, iPhone,[1] iPod touch …   Wikipedia

  • Digital Café — is the name of a new media company founded in early 1991 by Dean Hyers (creative director) and Mike Koenigs (technical director, foley, web development[1]). It operated for 7 years independently in St. Paul before being acquired in October 1998… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”