Alliance of Valiant Arms

Alliance of Valiant Arms

Infobox VG
title = _en. Alliance of Valiant Arms
developer = REDDUCK
distributor = Neowiz
designer =
engine = Unreal Engine 3
platforms = Microsoft Windows
released = Korea 2007 (flagicon|South Korea)
genre = First-Person Shooter
modes = Multiplayer
language = Korean
ratings = KGRB: 15
media = Download
requirements = Windows
* CPU 2.4Ghz,
* RAM 1GB
* GPU with 128MB, and Shader Model 2.0 or later
* 1.6 GB of Free Hard Drive Space
input = Keyboard & Mouse

"Alliance of Valiant Arms"(Korean: _ko. 아바) (abbreviated to "A.V.A")Is A free online First Person Shooter developed by REDDUCK and distributed by Neowiz. [cite press release | url=http://www.neowiz.com/eng/ir/ir_news_view.php?idxNo=302&tname=eng_IR_News&page=2&keyword=&category= | title=Neowiz’s next generation flagship, AVA | publisher=Neowiz | date=2006-10-12 | accessdate=2004-04-03] The game was released on October 23, 2007.

Gameplay

A.V.A is based on a fictional war between the EU(European Union) and the NRF(Neo Russian Federation). Gameplay is very similar to many other online FPS, in which you buy your weapons using in-game currency in the store menu. From the store menu, you can purchase an assortment of weapons, attachments, armor, helmets and skill upgrades. All of these have a meter which lowers as they are used more in-game. [cite web | url=http://www.redduck.com/2007/eng/gamelife/gamelife_01.html | title="Alliance of Valiant Arms" Redduck profile | publisher=Redduck | accessdate=2008-04-03]

Audio

A.V.A features a radio chat system, similar to other FPS, such as Counter-Strike. Sound quality is very high compared to other Free to play MMOFPS, and voices are context sensitive. Your voice tone changes depending on your remaining HP and the situation you are currently in. For example, a voice commands usually have a normal tone, but when in a firefight your character will start to yell them. Also, if a teammate dies while near another ally, that ally will shout, phrases such as "The Commander's been hit!", if the commander is shot and dies. Characters will also say when they are throwing a grenade or reloading. There is no lip-sync movement to go along with the voices.cite web|url=http://www.massivefps.com/Details/A.V.A.html|title=Massive FPS entry.|accessdate=2008-06-25]

Weapons

Weapons are able to be customized by a variety of attachments that you can buy from the store menu, such as lasers, silencers, grips and scopes. However, not all weapons can be equipped with certain attachments. Silencers can only be used on Sub-machine guns. Assault rifles and Sub-machine guns may have laser sights and scopes if they have a Picatinny rail system. Snipers can have scopes with higher levels of zoom. These red dot scopes, sniper scopes, suppressors, trigger enhancements, grips, various types of stocks and equipment will be expanded in the future, more will be added.cite web|url=http://www.massivefps.com/Details/A.V.A.html|title=Massive FPS entry.|accessdate=2008-06-25]

Game modes

*Annihilation - 80-180 points: Essentially team deathmatch, the EU and NRF compete for the most kills before the time limit or score limit is reached. The winning team is based on who has the most points at the end of the round.
*Demolition - 6-8 rounds: In this mode the EU must plant a C4 bomb in one of the two designated bomb sites before time runs out. The NRF must defend these bomb sites.Again the two teams may also eliminate one another for a win, but if the EU plant the bomb the NRF must defuse it before they can win.
*Transport - 6-8 rounds: A nuclear suitcase is guarded by the NRF on the map, the EU must find and bring it back to their spawn before time runs out. The two teams may also eliminate one another for a win.
*Escort - 2 Rounds: In escort, the EU protect a tank moving through the map as the NRF use Rocket-propelled grenade's stored in lockers across the map to stop the tank from moving. The tank must reach the end of the map before time runs out. Along the way there are checkpoints in which the EU will spawn at once the tank has reached them. One RPG hit slows the tank down, two disable it. Once the tank has been disabled, the EU can repair it, and it will continue moving. At the end of the first round, the players switch teams and sides.
*Free For all - 30-90 Kills: Newly added game type in mid-February 2008. This is a game type in which the objective is to kill anyone you see until you reach the set amount of kills. There are health-pack stations scattered across the maps which refill your health bar but, there is no way repair your armor. FFA was released with two demolition maps redone for Free for all. An SMG the PP-2000 was released with this as well.

References

External links

* [http://pmang.sayclub.com/ava/ava_home.nwz?ssn=320 Official website]
* [http://www.redduck.com/2007/eng/gamelife/gamelife_01.html REDDUCK A.V.A page]


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