Mad TV (video game)


Mad TV (video game)

Mad TV is a television station management simulation computer game produced in 1991 [ [http://www.gamespot.com/amiga/strategy/madtv/index.html?tag=tabs;summary Mad Tv] at gamespot.com] by Rainbow Arts. The game puts the player in the role of a new program director for a TV station. The player is in charge of selecting programming and earning advertising for the station, while simultaneously trying to marry Betty, an attractive woman working in the building.

Gameplay

The main interface of the game involves moving a thin man through a multi-floored building via mouse clicks. By clicking on various doors, the player’s character can enter other locations, which are portrayed in cut scenes. Each day is timed, and after nine game hours the day of programming ends.

For each day, the player must program seven hours of television and provide an advertisement block for each of those programs. The game offers many options to fill programming, such as purchasing the rights to classic movies and shows, or by producing your own shows. However, programming must be regularly cycled, otherwise it gets stale with the audience and produces low ratings.

Advertising is also offered via contracts, which require certain rating marks to pay out. For example, a contract for Nike might pay better than one for a local business, but the Nike contract will require substantially more viewers. Access to more viewers can be achieved by buying more transmitters and satellites.

The player competes against two other television stations, run by computer-controlled program directors, in the same building. These program directors inhabit the same space and locations as the player, and they can directly influence the game by outbidding the player for certain movies or sabotaging programming lineups.

The eventual goal of the game is to win Betty’s love. She is a cultural reporter who works on the top floor of the building. The other television station directors are also competing for Betty. Her affection rises when the player airs her culture program or buys her gifts, ranging from fur coats to diamond rings. Furthermore Betty's love depends indirectly on the reputation the player has (which in turn depends on several factors, e.g. the tv ratings). Her affection level will never outrun the player's reputation level, so there's no use in simply please her and neglect the audience.

Gameplay Issues

Because of its age, the game requires an MS-DOS system to run, although it can be played on DOSBox.

The game also suffers from many translation issues, resulting from its origin as a game originally produced in Germany. Much of the in-game text features typos and Engrish.Also it includes some bugs because of the port from the Amiga to PC.

Trivia

"Mad TV" has a sequel, "Mad TV 2", but it is only available in German [ [http://de.videogames.games.yahoo.com/pc/cheats/mad-tv-2-fb42de.html Mad TV 2] at de.videogames.games.yahoo.com] .

Remakes

There are currently four known remakes:

* A [http://www.madtv-online.com browser version] (active)
* An [http://rottztv.sourceforge.net/ open source project] in Java called RottzTV, which is currently in pre-alpha stage (active)
* A [http://www.tvgigant.de/index.php?content=main&lang=english cross-platform remake] with updated graphics (active)
* And a [http://codecat.net/mobiletv/ mobile phone version] for J2ME (discontinued)

References


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