Sound Novel Tsukuru

Sound Novel Tsukuru

Infobox VG
title = Sound Novel Tsukuru


caption = Title screen
developer = Success
publisher = ASCII
designer =
engine =
released = vgrelease|JP=May 31, 1996 [cite web | url = http://www.gamefaqs.com/console/snes/data/571453.html| title = Release date | publisher = Game FAQs| date = | accessdate = 2008-05-07]
genre = Graphic novel reader/creator
modes = Single-player
ratings = vgratings|CERO=n/a (not rated)
platforms = Super Famicom
media = 12-megabit Cartridge
requirements =
input = Super Famicom controller

nihongo|"Sound Novel Tsukuru"|サウンドノベルツクール [cite web | url = http://miyabi18.hp.infoseek.co.jp/date/snes2.txt| title = Japanese title | publisher = JPSnes| date = | accessdate = 2008-05-07] is a Super Famicom graphic novel game where players can either read or create interactive fiction on their own console systems. Stories can be saved either on a battery or through a satellite connection. There is a sequel to this game called "Sound Novel Tsukuru 2" for the Sony PlayStation and the Sega Saturn; it was released on September 25, 1997 exclusively in Japan [cite web | url = http://psx.ign.com/objects/676/676716.html| title = Profile of Sequel | publisher = IGN| date = | accessdate = 2008-05-09] .

About the Game

Sound Novel Tsukuru was released exclusively in Japan and the game functions in Japanese (although limited amounts of English is possible). Sounds can be added in places where they fit appropriately in the user's created story line. The game comes with a previously created graphic novel about exploring an old house. Due to the limitations in the game's engine, it can only show shadows of non-player characters that the player meets on his journey. Settings can range from a modern day train to a rural house and even wilderness can be included in various stages of wildness.

References


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